Gashnor’s Cursed Halo Reach (1.10.2)

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Author: Gashnor

Last revision: 31 May, 2025 at 21:33 UTC (1)

File size: 11.99 GB

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Description:

IF PLAYING CO-OP, PLEASE VERIFY ALL PLAYERS SEE 1.10.2 IN LOBBY, OR THE GAME MAY CRASH

Welcome to Gashnor’s Cursed Halo Reach!

As of patch 1.1, this now also supports every Firefight map! Fiesta also includes every single weapon in the sandbox for use as a possible spawn, so play as much as your heart desires!

As of patch 1.2.1, this now also supports Forge World. You can now mess with all of the weapons, vehicles, and equipment on your own or with a group. Patch 1.2.2 fixes a few weapons overlooked in the initial release of Forge World. It also adds "Test Dummies" to test weapons of Spartans, Elites, or Grunt Spartans.

As of patch 1.6, this now includes several more vanilla MP maps. Nothing was modified on the maps, but the Forge pallets contain all my weapons and equipment

As of patch 1.9, this now includes more weapons, new equipment, and some general fixes.

A mod inspired by other cursed greats, like FatMan703’s Cursed Super Mario World in 2010, or InfernoPlus’ Cursed Halo in 2019. The mod changes up the entire game’s sandbox, including weapons, vehicles, equipment, cutscenes, and even characters.

Play as a Spartan that can’t sprint forward, play as a MJOLNIR-wearing Grunt that sends out peaceful negotiators that explode when dealing with the Covenant, play as a spooky undead Grunt that needs to deliver Captain Keyes’ drink, and much more! Featuring 71 unique weapons, both new to Halo Reach, and ported over from Gashnor’s Cursed Halo 3. Grab one of four generations of Xbox consoles and unleash
nostalgic chaos on the Covenant, drive new vehicles like the new Shopping Cart and NMPD Police Cruiser, or grab some armor abilities like the crop duster and Octo-Sniper Pack.

This is the culmination of thousands of hours of mod development, encompassing every mod I’ve ever made. Weapons from Halo 3 and ODST are back, as well as several fan favorite vehicles. Throw some F-Bombs at the enemies, featuring dialog effects recorded by the likes of MythicJaqui, abyssquick, TrouzrSchnauzer, and even the legend himself, HiddenXperia. The cosplaying grunts from Gashnor’s Gruntpocalypse return to fight alongside the vanilla Covenant, featuring Grunts dressed as Hunters, Elites, Brutes, and even the Guta. Experience new encounters on levels, new cutscene modifications, and much more.

I’ll be adding Firefight and Forge World MP in a future update so people can mess with the sandbox on their own.

I’ve modified some elements of cutscenes. Reach is a little weirder than prior games, so I didn’t edit as much this time around since the audio is preset. For example, if I were to cut out a second of a scene, the rest of the cutscene would have audio desynced by a full second. So…

Cutscenes that have content altered:
  • Mister Actual (In full)
  • Summer Probability (Intro kind of, but 2nd cutscene after riding the Falcones)
  • Day Trip To Reach Tahoe (Both have minor modifications)
  • Just the Tip (Intro section small modifications, outro cutscene with bigger modification)
  • Battle For Space Normandy (Light modification to intro cutscene, addition to spaceship launch cutscene)
  • Business Trip (Intro)
  • The Night Life (Outro cutscene)
  • Ice, Ice, Baby (Outro cutscene)
  • Epilogue
  • The Column of Late Summer (Intro cutscene, Keyes cutscene)

These modifications to cutscenes range a bit, but I definitely tried to do what I could amidst the other modifications for the mod and think they make some silly additions. Levels not included weren’t touched yet

SPECIAL THANKS TO:

F-BOMB RECORDINGS:
  • HiddenXperia
  • abyssquick
  • MythicJaqui
  • NiftyNoob
  • TrouzrSchnauzer
  • Vidyamon
  • SevPixel
  • redhead3031
  • wamulet
  • GrimmProgress
  • SaruchiChinaru
  • FateIsEscaped
  • Arrrash
  • MightyN0ob
  • SQLace

HELP WITH FEEDBACK AND TESTING:
  • abyssquick
  • NiftyNoob
  • TrouzrSchnauzer
  • Vidyamon
  • SevPixel
  • redhead3031

DEVELOPMENT:
  • Crisp for developing the Foundry add-on for Blender, making custom modeling in Reach easily accessible
  • Zeddikins for development of the Font Packager to create custom pick up prompts in game
  • Marcus Lehto for designing the modernized Mark V model and releasing it for free, used on the Mark V MJOLNIR Grunts

MISC:
  • snapchipper for providing reference images of the Halo 3 Xbox 360 for me to make textures out of
  • GeneralKidd for providing reference images of the Halo 3 Zune
  • SnackQuest for upscaling the Grunt skin texture for first person use
  • 343 for the spooky skeleton Grunt released originally for Halo Infinite as a weapon charm

My Personal Links:
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.