Corvo’s Voidlings Overhaul

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Author: Corvo

Last revision: 20 Nov, 2025 at 20:14 UTC (1)

File size: 7.56 MB

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Description:
OVERVIEW

This Mod makes several quality of life and balance adjustments aimed at some of the underperforming eldritch creatures from the Astral Sea and Umbral Abyss.

UNIT ADJUSTMENTS

• Astral Wisps now evolve into Watchers.
• Watchers now apply Sundered Resistance.
• Astral Siphoner’s pull ability now leaves one action point after use and it’s cooldown has been reduced to 1 turn.
• Mage Bane’s attacks now inflict disrupted and their Devour Mind ability is now a single action instead of full action.
• Fleshlings gain Freedom of Movement, allowing them to move through enemies zone of control without triggering opportunity attacks.
• Splitterlings and Mature Splitterlings gain Hyper Awareness and the ability to jump.
• Mature Splitterlings gain Life Steal and evolve into Flesh Abominations at max rank.
• Willthief’s attacks now inflict morale drain, their Umbral Lash ability now deals 20 Frost damage and it’s cooldown has been reduced to 1 turn.
• Abductors now have the Splitterling Deathcall passive.
• All Umbral Demon units(not racial) gain the new Umbral Spawn property, which replicate the benefits of the Umbral Flesh Transformation.

ANCIENT WONDERS

• Flow Serpents have been added to the military aid of the Crystal Forest Ancient Wonder.
• Mage Bane now replaces the Bone Dragon military aid of the Lost Wizard Tower Ancient Wonder.

FORGE TRAITS

• 2 new item traits have been added to the Item Forge: Astral Familiar I and Astral Familiar II (Summons an Astral Wisp/Flow Serpent at your side at the beginning of combat).

TOMES

• Conjure Flow Serpent combat spell added to the Tome of Summoning.
• Altar of Marching Gloom(from Umbral Dwellings) now unlocks the recruitment of several Umbral Demon units.

CULTURE TRAITS

• Mana Channelers now give the Arcane Artisians empire skill as it’s starting bonus instead of an extra magic origin unit.
• Umbral Disciples no longer gives your ruler the Tyrant’s Retinue passive. Instead you generate +2 Mana for each Gloom Province in your empire.

FINAL NOTES

Most of the content from this mod have been moved from my original Corvo’s Eldritch Rework mod. Check it out if you want a new spin for Eldritch Sovereign rulers.

Download
Required DLC:

These DLC should be installed in order to use this item.


Age of Wonders 4: Eldritch Realms
Revisions:

Old revisions of this mod are available below. Click the link to download.