Aliens vs Predator SNPCs
This is a very large Aliens vs Predator mod comprising of all the original NPCs/Weapons from AVP3, as well as some custom/additional NPCs based on other AVP games. Each NPC has unique AI that makes them stand out from normal VJ Base mods, including stealth tactics and light detection. Xenomorphs and Predators can perform fatalities on most NPCs in the mod. Xenomorphs exhibit their full life cycle, from ovamorph all the way to Queen caste. Each NPC can be fully controlled by the player with unique HUD elements, viewmodels and controls.
- Human Factions
- Archaeologist
- Butch
- Charity
- Colonist
- Combat Android
- Combat Android Elite
- Connor
- Elaine
- Franco
- Gibson
- H. G. Groves
- Johnson
- Katya
- Martinez
- Monica
- Moss
- Rookie
- Scientist
- Security Guard
- Sentry Gun (+ Weyland Yutanti Corp. variant)
- Teresa Aquila
- Thomas
- Van Zandt
- Weyland Yutani
- Yautja
- Ancient
- Claw
- Dark
- Extinction
- Hunter
- Lord
- Serpent Hunter
- Spartan
- Stalker
- Tech
- Wolf
- Young Blood
- Xenomorphs
- Nethead
- Specimen Six
- The Abomination
- The Berserker
- The Matriarch
- Xenomorph Carrier
- Xenomorph Drone
- Xenomorph Egg
- Xenomorph Facehugger
- Xenomorph Jungle Drone
- Xenomorph Praetorian
- Xenomorph Queen
- Xenomorph Ravager
- Xenomorph Royal Facehugger
- Xenomorph Runner
- Xenomorph Venator
- Xenomorph Warrior
- Xenomorph Warrior Ridged
- Xenomorph Carrier (K-Series)
- Xenomorph Drone (K-Series)
- Xenomorph Facehugger (K-Series)
- Xenomorph Praetorian (K-Series)
- Xenomorph Predalien (K-Series)
- Xenomorph Queen (K-Series)
- Xenomorph Ravager (K-Series)
- Xenomorph Royal Facehugger (K-Series)
- Xenomorph Runner (K-Series)
- Xenomorph Ventator (K-Series)
- Xenomorph Warrior (K-Series)
- Xenomorph Warrior Ridged (K-Series)
- RC Battery
- Survival Mode
- Xenomorph Restraints
- M260B Flamethrower
- M41A Pulse Rifle
- M42C Scoped Rifle
- M56 Smartgun
- VP78 Pistol
- ZX-76 Shotgun
- Stimpack
Click on the icons to open the links!
- Spawn placements in survival mode can sometimes put NPCs in bad areas. There are some built in checks to get around this most of the time, but on occasion they will be stuck there
- Some fatality animations have weird placement between the two NPCs. Until I can figure out a proper detection algorithm for it, they will be smooching until death
- Combat Android Elites have messed up camo. This is a bug with Source engine itself, where matproxies don’t operate correctly on entities with children parented to them
- Overall improvements/cleanup
- Re-implement Predator stealth mechanics (currently they use a dumbed down version. During VJ Base Revamp, it changed stuff that the Predator relied on for proper stealth coordination AI. So until I can find an optimized work-around, it is disabled)
- Mr. Black
- Cpt. Hazama (me) – Coding, Animating, Modelling, Textures, Sounds
- Rebellion – Original assets
- Gearbox Software – Some original assets
- Aliens218 – Retargetting some animations, ultra-wide HUD scaling fix
- Dopey – HUD scaling code
- Zaurzo – Helped with the Predator’s viewmodel code
All trademarks belong to their respective owners.
All content not owned or claimed by Cpt. Hazama belong to their respective owners.
Nothing in these files or/and code may be reproduced, adapted, merged or modified without prior written consent of the original author, Cpt. Hazama. Any and all content that Cpt. Hazama has ported and rigged for Garry’s Mod may NOT be used or reuploaded under any circumstance. Doing so would be violating Valves Terms and Conditions. This includes addon compression uploads and server content uploads.
Required items:
Click the title to search on this site.
Dynamic ENV System — Steam Workshop
VJ Base — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.






