[LWOTC] Multiple SitReps and Categories (Reimagined)

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Author: Styrium

Last revision: 15 Apr at 22:43 UTC (4)

File size: 132.71 KB

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Description:

This is my version of the Multiple Sitreps 2.0: Guaranteed & Categories mod, made in such a way that it can work with LWOTC. That mod was merely an inspiration, as the full implementation of the similar, but not identical features is entirely of my own design. Enjoy. 🙂

Multiple SitReps

This mod allows for the generation of multiple SitReps for any mission, alongside configuration for you to regulate how likely they are to be generated and how many will be attempted to be generated at once. You can set how many SitReps will be randomly generated and how many will be guaranteed.

By default this mod allows for up to 3 SitReps to be generated for any given mission.

Customizable Through Config

Through config, you can make certain SitReps more likely, or make a portion of them mutually exclusive, and much more! Due to the possibility of future updates I recommend you follow this guide to save your changes locally so they don’t get overwritten.

Features
  • Categories:
    You can group any number of SitReps into categories. Categories can be given their own weight (to make them more or less likely to rolled); they can be marked as mutually exclusive; or you can set the maximum number of SitReps to be pulled from that category. SitReps from the same category are picked at random. Additionally, Categories can have their own MissionType blacklists–to ensure no raider factions ambush your rebels on a Rendezvous, for example.
  • Uncategorized SitReps
    If the thought of categorizing every single SitRep from your modlist sounds too daunting, uncategorized SitReps can still be rolled by the system–if you so wish. Uncategorized SitReps can be given their own weight to make them more or less likely when compared to your carefully-crafted categories.
  • Groupings:
    Sometimes you don’t wanna make two SitReps equally likely but they simply Don’t play nice together. Groupings are a way to make certain SitReps mutually exclusive with others, even if they aren’t in the same category.
  • Global Exclusion:
    Make it so certain missions won’t get SitReps at all. For example, ensure your sanity by keeping Gatecrasher clean.
  • Endless Customization:
    Unlike the original, the number of categories and groupings you can create and assign is not limited at all. I take no responsibilities if the game takes too long to sift through dozens of categories and groupings for every and each mission

Special Handling for SitReps Tied to Dark Events

Comming Soon!

FAQ and Final Thoughts

This mod can be added to a current campaign with no issues. Naturally, it will have no effect on already-generated missions.

Other than increasing the maximum number of SitReps to 3, this mod, by default, does not include any categorization or grouping built-in. That is for you to set up as you please.

This mod does not touch any of LWOTC special SitReps, such as "Large Map" or the Rulers’.

Some SitReps will never appear together due to their own built-in logic. Raider factions, allied factions, or encounter list modifiers, they all generally have their own exclusion logic that stops them from being generated alongside other SitReps of the same type–this mod does not alter that behavior.

Acknowledgments
  • NightNinja54 for making the original mod (incompatible with LWOTC) that inspired me to make this port.
  • LW Team/Tedster as a lot of this system builds off of LWOTC’s own, custom SitRep logic.
Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
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Long War of the ChosenSteam Workshop
X2WOTCCommunityHighlander v1.31.0Steam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.