DD2 Vestal Skills (with Conviction)
Gives Vestal 5 new skills inspired by her new skills in Darkest Dungeon 2:
Consecration of Fortitude: Buffs target PROT, DODGE, and healing received from Mantra.
Consecration of Light: Buffs target ACC, DMG, CRIT, and healing received from Mantra.
Ministrations: Cures Blight, Bleed and Stun. Buffs Blight, Bleed and Stun resistance.
Sanctuary: Guards and stress-heals target, and buffs self PROT.
Mantra: Heals all heroes. Increased healing if 2 or 3 Conviction.
Also tweaks some of Vestal’s pre-existing skills (again, based on their appearance in DD2):
Mace Bash: Armor Piercing, increased ACC, and ignores guard if 2 or 3 Conviction. Increased damage if 3 Conviction.
Hand of Light: Buffs self PROT. Has a chance to also buff another heroes’ DMG.
Judgement: Fire attack. Increases target damage taken from fire attacks. Increased damage if 2 or 3 Conviction.
Divine Grace: Increased healing if 2 or 3 Conviction.
Divine Comfort: Provides Regeneration instead of direct healing.
Vestal starts at 1 Conviction. Conviction is only consumed by Mantra, Mace Bash, Judgement, and Divine Grace if at 2 or 3. Other skills (and all skills if at Conviction 0 or 1) increase Conviction by 1.
Revisions:
Old revisions of this mod are available below. Click the link to download.
