Age of Discovery 1444

If you liked this item, please rate it up on Steam Workshop page.

Author: mars99

Last revision: 26 Jul, 2025 at 23:43 UTC (1)

File size: 196.97 MB

On Steam Workshop

Description:

What if the industrial age started early? In this alternate history, it does.

Besides having 492 years of game play, here are some other differences from vanilla:

Standard of Living – Pops have a slightly lower baseline but larger increase with literacy.

Obsessions – Pops can have 4 obsessions and there is 5 times the chance of becoming obsessed with a good vs. base game

Countries – Start with almost a full gold reserve (spend it wisely)

Crops – There is an increase in the range of harvest intensity

Pops – There are now less working adults (sized to approximately 2 adults w/ 3 children for family size – 1 adult works). Dependents will consume (eat) more than base game but still less then working adults.

Goods – Price range increased

Tech – All techs cost 4 times more than base game (100 yrs play vs. 492 yrs.)

Innovation – Max innovation is up from 200 (base game) to 500 to quickly research techs.

Tips – 1)The world in 1444 is basically starving and posses the first challenge. 2)Countries with slaves are generally doing better at the start. 3)Technology is possible through innovation. 4)Getting cost of living under control is very important. 5)Be careful taking too much through war, it may be your decline!

Feel free to leave comments/suggestions.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.