Indomitus (Steel Legion Conquest Update)
Indomitus is a Warhammer 40,000 total conversion mod focused on delivering the awesome experience of the Assault Squad 2 40k mods but in the new Gates Of Hell engine!
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Indomitus is a semi-realistic depiction of Warhammer 40,000 built within the GEM/GoH engine. It includes some unique features such as:
- Forcefields
- Psyker Magic
- Daemons
- Melee Combat
- Airmobile Infantry/Emplacements
- Mechs and automated weapon systems
It contains weapon systems such as:
- Bolters
- Plasma weapons
- Melta weapons
- Hunter-Killer Missiles
- Demolisher/Vanquisher/Conquerer Cannons
- Plague Cannons
- Lascannons
- Heavy Bombers
Playable factions such as:
1. Imperial Guard:
- Cadians – All around doctrine focused on quality and versatility
- Elysian Drop Troops – Airmobile elite infantry with advanced airsupport options
- Armageddon Steel Legion – Highly mechanized doctrine with custom loadouts for their vehicles
- Death Korps of Krieg – Tough defensive doctrine with multiple artillery and siege assault vehicles
2. Traitor Guard:
- Blood Pact – All around doctrine focused on hard hitting infantry and stalk tanks to exploit gaps
- Moebian 6th – Tough, durable defensive doctrine with a focus on gas and plague effects to defeat enemy units
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Astrum Dominatus is an awesome 3rd party app made by the community that simulates the Helldivers 2 style Galatic Conquest but within the 40k Universe. You launch the program, upload your save and play and the app will track your victories and losses in real time for Conquest. Contribute to the Crusade and see your efforts rewarded with special content drops.
This app is available in the Discord.
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Take command of the Imperial Guard (Traitor Guard to follow later) and fight the Traitor Guard across the many Agri-worlds of Crusade Indomitus!
Choose between the four main regiments (Cadia, Krieg & Elysia currently) and decide how you want to build your army. Do you opt for the Elysians and specialize in light airmobile infantry or do you proceed down the Death Korps tree and bomb your enemies into the warp.
1. Features:
- Enemy Airstrikes on defense & attack missions utilizing Valkyries
- Enemy Hotdrops on defense & attack missions
- Random Daemon summons if the battle is bloody enough…
- Nasty surprises for those who commit the foulest of heresy
- Dynamic music system depending on who you are playing and who you are fighting
2. AI Improvements:
- AI tracks player units and counterbuys effectively
- AI counterbatteries player artillery with their own batteries
- AI tracks its own units and balances its forces appropriately
- AI has greater leeway for decision making processes and unit freedom
- AI will randomly command certain types of units to probe and hunt for the player if they aren’t attacking
- AI will engage on flanking manuevers and avoid sitting on points passively
- Doctrine system where AI will choose a doctrine randomly on battle start and only purchase related units
3. Difficulty:
- Difficulty now modifies the size and frequency of AI waves as well as prep time!
- New Economy modes ranging from Tactical, which lowers CP for player & AI all the way to Hardcore, which limits your resources and pits massive waves against you!
- New AI Tech Tree spanning 28 days
- New Campaign lengths that are designed for certain parts of the tech tree. Crusade is the intended length spanning the full 28 days!
- You WILL be challenged and you WILL have to retreat or restart. Experiment experiment experiment!
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Multiplayer is fully functional and works across all maps and modes available. There are also two 1v1 40k themed maps available to play but we are looking for mappers to make more maps possible.
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Join the discord to keep track of development, set up games, make suggestions and more:
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1. Space Marine Loyalists / Conquest Improvements
2. Space Marine Chaos
3. Other factions and sub-factions, in a currently unplanned order
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Patreon for monthly members or exclusive dev chatroom access
https://www.patreon.com/cw/Penguinofdoom
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Tutorial: https://streamable.com/9q8nk2
This will enable greater stability of the client but requires manual updating when I update the mod.
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Our mod is not compatible with the Last Valiant Mod and will probably never be. Both mods are developed by independent teams. Both mods are very different in their foundational code, mechanics, systems, design philosophy, scale and balancing. We offered them to share assets, but that decision is up to them.
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This mod would not have been possible if not for the following individuals & groups:
Relic for their DoW1 & DoW2 models, textures and voices.
Hammerfell Publishing for their regicide models and textures.
DoW1 Ultimate Apocalypse mod for their voices, icons and textures.
Check it out here: (https://www.moddb.com/mods/ultimate-apocalypse-mod)
DoW Unification mod for their DKoK & Steel Legion Voices!
Check it out here: (https://www.moddb.com/mods/unification-mod-dawn-of-war-soulstorm)
UMV 40k mod team for their custom-made textures, models, weapons and animation scripts.
Check it out here: (https://steamcommunity.com/sharedfiles/filedetails/?id=1589620185)
Last Victim mod team for their FX, Plasmagun & Wyvern/Hydra model
Check it out here: (https://steamcommunity.com/sharedfiles/filedetails/?id=3282689669)
Fritz, Eeeaaa, Leonatos for their contributions to the moebians, elysians, cadians and a wackload of other humanskins as well as ancillary equipment. Check out their personal mod here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3088855404
Kirin Strong, Sundiata, 1Lt. Muhammad, Imperator_aug and anyone I missed from the GEM 2 Modding community discord for all their help with janky scripts and troubleshooting.
Mochal for his promotional screenshots.
Ebonhawk31 for his bloodpact minigun model
Pahot for his rips and bakes of the tzch cultists from SM2
Horten for his AI buy priority ideas for Conquest
CEv2 for their DCG.Min/Max rng order timer script
All of those donaters whose money made a lot of these new models possible
Revisions:
Old revisions of this mod are available below. Click the link to download.