Odinblade’s Geomancer Class Overhaul

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Author: Odinblade

Last revision: 7 Aug, 2022 at 14:46 UTC (4)

File size: 6.94 MB

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Description:
This mod requires OdinCore – Mod Services to use.

Wanting to manipulate the fabric of the earth? Looking to command the forces of nature? Got an urge to afflict debilitating poisons onto your enemies? This mod overhauls all existing Geomancer skills, as well as adding plenty of new ones, to deliver a truly tectonic Geomancer skill tree!

"All minerals are malleable so long as you have willpower and determination to control them."

Also available on Nexus Mods![www.nexusmods.com]

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Version 1.1.0 (Read the Patch Notes here!)

Playstyle

Magic schools in Divinity: Original Sin 2 have been designed to facilitate user creativity of playstyles and builds; this Geomancer Overhaul is no exception. With the improvements made to all Geomancer skills, along with the introduction of over 15 brand-new skills, this overhaul bolsters the creativity of Sourcerers. Although magic schools are essentially an open book, I have identified 4-key playstyles I think you’ll all enjoy:

  • Plague
    Laughter isn’t always the best medicine – the Plague know that a deadly concoction always does the trick.
  • Sentinel
    Tough as steel, the Sentinel is an impenetrable force to be reckoned with.
  • Terramancer
    Terramancers bend the earth around their foes to control the battlefield.
  • Grovetender
    Known across Rivellon as the ‘Voices of Nature’, the Grovetenders maintain the balance of nature.

Build cards found in the image gallery at the top of this mod page give some high-level pointers into how to utilise these playstyles effectively. My personal favourite is the Grovetender, a plant-based support mage capable of dishing out good damage.

There are many skills in this class overhaul, so I have made an online document containing all of the skill descriptions. Please click the link below to access it.

Skills

You may have noticed some skills from Divinity: Original Sin EE making a return with some additional effects, such as Conjure Earth Elemental and Midnight Oil. I thought it was about time to bring back some old favourites to provide new and interesting build paths.

Additionally, as a comprehensive overhaul, this mod also reworks a lot of the basegame Geomancer spells, and I have compiled these changes into a doc:

New Geomancer Weapons

As with my other overhauls, I have added some new Intelligence-based melee weapons to bolster close-combat playstyles. Although there are currently no new weapon skills to accompany them, the new weapons will be a welcome addition to any team composition.

The new weapon types include: Earth Staves, Earth Wands, Earth Daggers, Poison Daggers, Poison Maces, and Earth Maces.


Kestia the Preserver is an expert in earth magic, and she is able to sell the party skillbooks. Kestia also sells crafted skillbooks at levels 5 and 13. She may be found throughout the game in various locations:

  • Fort Joy:
    • Next to the tent east of the Fort’s initial entrance, on the way to Beast (shipwreck).
    • Behind the tent next to the altar in Armadia’s Sanctuary.
  • Reaper’s Coast:
    • Aboard the Lady Vengeance. She is next to a crate at the helm of the ship.
    • Outside the entrance of The Black Bull in Driftwood Square.
  • Nameless Isle: On the landing shore as you arrive.
  • Arx: In the East section of the market square, next to some crates.

Basegame Geomancer vendors also stock the new non-crafted skills and weaponry, and the new vendors can be toggled on/off whenever you like using the Odinomicon mod settings menu from OdinCore.


Workshop artwork: Wesley Burt, Wizards of the Coast, Kimonas, StuArtStudios, Riot Games, Zhang Wenbo
Spell icons: Larian Studios, Hi-Rez Studios, Riot Games, Wizards of the Coast, Valve, Blizzard Entertainment
Assistance and inspiration: LaughingLeader, Helaene
Being awesome: Larian Studios


Looking to take the class to another level? Here are some recommended mods and add-ons!

NOTE:THIS MOD IS NOT COMPATIBLE WITH THE CLASSIC VERSION OF THE GAME. ATTEMPTING TO USE THIS MOD IN CLASSIC WILL LIKELY CAUSE BUGS AND ISSUES.

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OdinCore - Mod ServicesSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.