not slugcat playables [ALPHA 0.2.45]

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Author: sprobgik

Last revision: 11 Mar at 07:32 UTC (11)

File size: 2.76 MB

On Steam Workshop

Description:
note: motivation dipped, gonna be awhile till anything comes up

there are no slugcats….

This mod adds 4 characters: The Rot, The Scavenger, The Artificial, and The Parasite (remake).

none of them are slugcats….. an unfortunate (development)

NOT compatible with DMS (obviously (there are no slugcats))

The most finished out of the four are The Rot, while the least is The Parasite (a late addition). Expect many bugs, and MAKE SURE TO PUT THEM IN THE BUGS DISCUSSION WHENEVER POSSIBLE.

the only one with a custom ending is The Rot, which requires a separate story quest to actually get it absorb a pearl and consume (note that it doesnt have a proper ascension ending yet though)

also set this above other mods that modify slug appearance

(uploading this in this state because my motivation is dwindling and the rot is cool, so heres early access ig (maybe uploading it will boost my motivation idk))

works in jolly coop (hypothetically)

CREDITS:

1. many thanks to ravenmind_artist for the cool rot sleep screen art

SPECIAL CONTROLS
(controls that aren’t surface level obvious, find out for yourself if you want (the tutorials appear past the first cycle, pay attention)):

NOTE: "Special" is an improved input config keybind
there are other custom keybinds, check options

– Special = Burst (Parasite), Jet Boost (Artificial)
– Map = Create Cyst (Rot), Absorb Item (Rot, with held item near body), Cycle Items (Scavenger), Backpedal / Point Body (Artificial)
– Throw = Eat Held Object (Rot, with held item near body (hold Pickup), Launch Tongue (Artificial)
– Pickup = Use Item (Scavenger, if held long enough with certain items)

(KEY COMBOS, EXACT ORDER (some require holding one or both keys))

– Directional Movement + Special = Use Cyst Item Function (Rot)
– Directional Movement + Jump = Extend Movement Tentacle (Rot)
– Pickup + Directional Movement = Extend Prehensile Tentacle (Rot)
– Throw + Jump = Melee / Parry (Scavenger)
– Pickup + Map = Create Large Cyst (Rot)
– Pickup + Throw = Craft (Scavenger, with atleast 2 items held), Carve Mask (Scavenger, with a Vulture Mask and Spear held (misc)), Mouth / Tongue Blast (Artificial, can be used with something latched)
– Map + Map = Map (hehehe funny (serious though, double tap it for map))

controls that require describing

– Holding movement diagonally then pressing throw as Scavenger allows you to throw at an angle, letting you throw higher or lower

Known issues:

1. Controlled Creatures (scavenger, parasite) not giving a game over screen when delivered to a den or taken by a vulture
2 Scavenger unfinished swimming
3. No handling for low gravity environments for Scavenger
4. No handling for controlling Custom Player Creatures (The Scavenger, The Artificial)
5. Random freezes from The Scavenger and The Artificial on loading screen / after a random period of time after loading (doesn’t happen often, but *can* happen (i for the life of me cannot figure out how to fix this, so bare with it for awhile))
6. Parasitized Scavengers randomly disappearing after moving through room exits

Incompatibilities:

1. Rain Meadow (late addition to the list but needs to be put here, no actual networking support exists for it so lotsa problems are gonna pop up)
2. Slugpup Safari (graphics related, not sure why atm, can cause shortcut loops and rot’s graphics not appearing, may cause loading problems on rot)
3. Lizard Customizer (likely an Artificial exclusive issue, may cause loading problems or Artificial not working at all)