Halo 3: Combat Evolved

Halo 3: Combat Evolved was a mod for Halo 3: ODST that aimed to re-create the Halo: Combat Evolved Multiplayer and Campaign experiences within Halo 3: ODST’s engine.
The mod was HEAVILY work in progress, bugs, issues and missing content is to be expected. I was the only person working on this mod and remaking all levels from Combat Evolved, polishing them, ai placement, scripting and more took a huge amount of my time so there is bound to be issues I overlooked during development.
Because this mod uses the Halo 3 ODST engine, you can play through the campaign with up to 4 players in online Co-Op.
While I wanted the mod to stay as close as possible to Combat Evolved, I made the decision to introduce cut content from Combat Evolved as well as a few custom (non intrusive) encounters to spice up the campaign and give it a fresh coat of paint.
Cut content such as encounters, scripts, items and set pieces have been re-added.
To play, simply just subscribe to the mod and wait until the download is finished. Once finished you need to launch MCC with EAC Disabled.
For Campaign you need to head over to Campaigns > Halo 3: ODST > Halo 3: Combat Evolved and select any level.
For Multiplayer you need to head over to Multiplayer > Custom Multiplayer > Halo 3: ODST > Modded Maps. Unlike Campaign, all of the workshops items you’ve subscribed to are shown. Halo 3: Combat Evolved maps will have "Halo 3: Combat Evolved" in the end of their descriptions.
For Firefight you need to head over to Firefight > Halo 3: ODST Custom Firefight > Modded Missions. Just like Multiplayer, all of the workshop items you’ve subscribed to are shown.
For the best visual experience, consider changing the "Gamma" option in MCC to 6, the default value of "5" does not match with the mod tools and could lead to many areas being darker than intended.
The goal of this project was to remake every single Campaign and Multiplayer level from Halo: Combat Evolved, the list of available content is down below.
- The Truth & Reconciliation
- Keyes
- Danger Canyon
- Chasm 34 (Chiron TL-34)
- Metropolis (Extremely unfinished remake of Wizard)
- Hangar A-2
Neo Te Aika – Remake of Under Cover of Night, "Twilight"
Marcus Lehto – Remastered Mark V
Byzantine – Master Elite AI JMAD
Mortis – HD Covenant Hologram bitmaps
Paddy Tee – Mark V HUD Outlines
Jordanspartain & N8endo – Remastered Elite model, Masterchief shaders