Resource Alert
Changelog:
Release 1.6.2:
- Default-map thresholds – set your preferred alert levels once and have them automatically applied to every new colony you start.
- Multi-map tracking – monitor resource alerts across all active maps at the same time, without switching back and forth.
- Fixed duplicate entries – resolved an issue where the tracked-resources list could load twice and show duplicates.
- Restored UI stability – rolled back a change that was causing occasional glitches in the tracked-resources interface.
Version 1.06.1:
- Improved UI: cleaner design, consistent styling.
- New Tracked Resources summary window: edit or remove tracked items, even if they’re not on the current map.
- Set-value window now pre-fills your existing threshold.
- Mod settings window added: click to edit all tracked values in one place.
Version 1.06.0:
- Updated to RimWorld 1.6.
Version 1.03:
- Updated to RimWorld 1.5.
Version 1.02:
- Fixed compatibility with Dubs Mint Menus. Hotkey changed from LeftShift+click on Resource Readout.
Version 1.01:
- Fixed multi-colony counting so only resources on your active map are included.
Description
This mod adds a fully configurable alert whenever your stockpile of any resource falls below a level you choose. It installs and uninstalls cleanly and won’t interfere with other mods or your save files.
How to use it
- Click on a resource icon in the Resource Readout (left side of the screen).
- Enter the minimum amount you want to keep in stock. If the total drops below this, you’ll get an on-screen alert.
- To stop tracking a resource, simply type in “0.”
GitHub
https://github.com/lkulwick/DeepsResourceAlert
Roadmap
- Make Critical alert threshold