Religion Refined
This is a collection of several Religion focused mods into one singular one, in order to facilitate a more enriching experience interacting with Religions. This mod includes the following features:
– More Religious Tenants & Tenant Slots: All religions now come with more tenants that more accurately describe what the Religion is like in reality. All religions can now have up to 16 tenants. These extra tenants will be applied a day after game start, AND there is cross-compatibility with the religions introduced from RICE. Originally posted/remade in part by Kaarstag.
– Conversion Rework: Converting to a religion is now a personal choice, your vassals will no longer be automatically prompted to convert with you. You will need to manually ask them to convert individually. This change was done for players who wish to maintain religiously diverse realms. Original change by me.
– Heresiarch Trait: You can now gain the Heresiarch trait by reforming a religion. Original change by me.
– Abdicate into Monasticism: If your religion has the Monasticism tenant, you can now freely abdicate from ruling by becoming a monk or nun, letting you play as your heir. Original change by me.
– More Religious Icons: Added more icons you can use when reforming a religion. Originally created by Nirasti.
– Ask Head of Faith for new realm priest: Added a decision to request a new realm priest if your religion has a head of faith. Originally made by Feivel/reworked by Extinrebok.
FUTURE DEVELOPMENTS:
This mod, like all mods really, is a WIP. If there is something concerning the functionality of Religion in the game that you want changed or added, mention it to me.
COMPATABILITY:
Incompatible with mods that change
window_faith.gui
window_faith_creation.gui
00_core_tenets.txt
Revisions:
Old revisions of this mod are available below. Click the link to download.
