Pause other settlements simulation
Description
A simple mod that pauses simulation for settlements you are not currently viewing.
This mod helps you focus on your active settlement without worrying about what’s happening elsewhere, providing a smoother experience, especially when managing multiple colonies.
Features
Settlement Simulation Control: A new main tab has been added, allowing you to view a list of all your settlements and individually set whether each one’s simulation should be paused.
You can toggle the following settings in the mod options:
- Fine-grained Simulation Control: The mod settings menu provides detailed options to precisely control what gets paused.
- Global Pause Toggle: Easily toggle the mod’s overall functionality on and off.
- Pause new settlements by default: Automatically decides whether new settlements should be paused.
- Pause new anomaly layers by default: For users with the Anomaly DLC, this automatically decides whether new anomaly layers should be paused. (This is disabled by default.)
- Pause Ongoing Jobs: Determines whether pawns in a paused settlement should halt their current tasks.
- Pause Health simulation: Controls whether health-related processes like disease, immunity, and healing are paused in a paused settlement.
- Pause Events & Weather: Controls whether weather and map-related events (e.g., raids) are paused in a paused settlement.
- Pause Mental State: Controls whether mental breaks, inspirations, and other mood-related events for pawns in a paused settlement are paused.
- Pause Aging: Controls whether the aging of pawns in a paused settlement is paused.
Compatibility Patch