Rimworld Farming

If you liked this item, please rate it up on Steam Workshop page.

Author: Hades

Last revision: 19 Oct, 2022 at 06:33 UTC (4)

File size: 5.54 MB

On Steam Workshop

Description:

A simple, balanced farming mod that introduces tilled soil (above T in picture above) and cultivated soil (above C in picture above), without making it overpowered or superior to hydroponics. Once soil is laid no further re-tilling is required.

Rich soil is not upgraded, so only cultivated soil will improve it.

Adapted from the Simple Cultivation mod produced by Gasch and Madwookie. If you are looking for a more advanced and complex farming mode check out Gasch’s advanced mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1500420126

New Floor Types

Tilled Soil
Has 120% fertility compared to normal soil (100%) and rich soil (140%).
If you till rich soil (140%) you will downgrade it to 120% fertility – however you can simply remove the tilled soil.
Requires the "Composting" research.
Costs 1 compost to construct.

Cultivated Soil
Has 180% fertility compared to rich soil (140%) and hydroponics (280%).
Requires the "Agronomy" research.
Costs 10 compost to construct.

New Item

Compost
Requires the "Composting" research.
Each compost requires 10 meat or plant, and can be any mix of different types.
Craft at butcher table or butcher spot.
Recipe for 1 compost for 10 food
Bulk recipe makes 8 compost for 75 food (and is faster as well)

Bonus Feature

Gloomlights taken from mechs are brighter visually, extend in a 2 x 2 radius, and do not have negative beauty. You can now use these lights as remote light sources just like the mechs.

NOTE: if you get any debug messages when loading it’s because you don’t have Royalty expansion installed. You can ignore the messages though… for some reason the developers associate gloomlights with Royalty even though they are in the base game. Go figure!

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.