The Tagmata – Special Unit for the Byzantine Empire

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Author: skoobeldoobel

Last revision: 25 May, 2025 at 05:32 UTC

File size: 1.28 MB

On Steam Workshop

Description:
Overview

This mod gives Byzantium a new special unit called the Tagmata, named after the military formation used by the Byzantines during the 8th to 11th century. The unit is unlocked with the Tier 5 government reform "Theme System" (modified vanilla reform), which also gives a 20% fraction to how many Tagmata you can recruit. In addition, there are also six unique decisions that allows you to improve upon the Tagmata, as long as you fulfil the requirements for the decision (these decisions effectively act as mini-missions).

When it comes to balance, I’ve tried to keep them roughly in line with other special units in the game, and otherwise offset bonuses with increased costs and debuffs. The decisions allowing for improving the Tagmata are likewise something you have to strive towards, in order to get those sweet buffs. In addition, given that the Theme System is a vanilla reform, and that it now gives you access to the Tagmata unit, I also reduced its vanilla effects to compensate.

Also, for those who are wondering, no, I did not manage to do what no other modders have done and actually create a new special unit. This is just the Musketeer special unit that has had its localisation, graphics and modifiers changed. Suffice it to say, you should probably not play France with this mod active.

Compatibility

The mod is designed to be somewhat lightweight, however it will have compatibility issues with mods that edit base buildings, static modifiers or ‘common’ government reforms. If you’re wondering, you can ask, and if it isn’t compatible I might be able to make it so, or maybe just make a compatibility mod if I have the time.

Europa Expanded is compatible.

Feedback

If you have any feedback on balance, bugs or anything else, feel free to leave it in the comments.