MIM – WH40k Drugs and Consumables
A standalone expansion for WH40k themed drugs and consumables.
This mod adds Warhammer 40,000: Roleplay and its sequels / supplements inspired drugs and consumables to the game, most likely with no certain dependency with specific mod or DLC.
You can find all new research under Imperium (MIM) tab.
- Beverages: Normal drinks for mood or Alcohols
- Foods: Mainly rations which gives neither food poisoning nor metal horror infection.
- Medicine: Drugs but don’t have addiction.
- Medicus Ministorum: Special medicines and consumables, including Glitterworld+ tier medicine
- Drug – Social: Less addictive or less harmful drugs mainly for mood.
- Drug – Hard: Seriously addictive or significantly harmful drugs mainly for combat purpose.
- Drug – Psychic: Giving psylink level or psycast ability, etc.
- Combat Poison: A consumable that gives time limited ability, in exchange of 30% toxic buildup.
















Requires Ideology to use.


Requires Ideology DLC to use.













Each time your pawn uses this drug, they will get 1 increased level of aftermath once the positive effect has gone. Stack up to 10 – which means your pawn will surely die if they don’t have any other way of increasing their consciousness more than 100%. 





Basically, these drugs give toxic buildup when consumed, then gives ability to attack enemies with toxic damage for a limited time.



Requires Royalty DLC to use.




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Revisions:
Old revisions of this mod are available below. Click the link to download.