Administrative Schemes Nerfed
This mod nerfs the overpowered administrative schemes (dispute border and subsume province), making it so the player has to commit way more resources and time for each scheme, preventing the player from snowballing into becoming a kingdom as easily
It aims to achieve that by modifying the agent acceptance chance and by requiring a claim to start the land gaining schemes
Dispute border and Subsume province schemes
| A claim on the disputed territory is now required to start the schemes (Doesn’t apply to the AI)
| Base agent acceptance now -30 (Vanilla is 0)
| – 15 Agent acceptance when disputing a territory that is your target’s de jure
| – 15 Agent acceptance when hiring agents from a powerful family (does not apply to own family)
| + 20 Agent acceptance when disputing a territory that is being badly managed
(Applies if target is infirm, has -50 goverment efficiency or incapacitated)
| + 10 Agent acceptance for disputing a territory that is your de jure
Slander Scheme
| Base agent acceptance now -10
This mod should be compatible with almost every mod as it only overwrites the files associated with the schemes mentioned above, as such it might not work with mods that alter these schemes
Required DLC:
These DLC should be installed in order to use this item.
Crusader Kings III: Roads to Power
Revisions:
Old revisions of this mod are available below. Click the link to download.
