Synthetic Oil and Rubber mod Rebalance and Fix

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Author: Spade Gaming

Last revision: 27 Oct, 2025 at 01:15 UTC (1)

File size: 1.27 MB

On Steam Workshop

Description:

Rework of the Original Mod by Terranoid after 1.9 broke and the original fix was taken down,

Rebalanced some inputs and outputs. And added the improved synthetic rubber pm.

*UPDATED FOR 1.11*
Fixed issues regarding inputs being too costly and making buildings unprofitable.

All credits to Terranoid for the original mod. And Anhilty for the orignal Fix mod wich has since been taken down.

Changes:Synthetic Oil plants moved to Plastics Technology With improved oil moved to combustion engine.
Rubber Plants Moved to Art silk Technology and Improved Synthetic Rubber now on pasteurization.

*Known issues: Improved synthetic rubber pm shows up as textfile name in languages other than english. I do not speak these languages so will not attempt to fix them.

*Mod shows Parsing Metadata failed. This seems to just be paradox launcher throwing a fit. The mod seems to work fine ingame.

Special credit to Bahmut on the Victoria 3 Mod Coop discord for helping me fix my broken code for my first mod for victoria 3.

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Revisions:

Old revisions of this mod are available below. Click the link to download.