"Genshin Impact" Civilization of Wangsheng Funeral Parlor Led by Hu Tao

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Author: szxc

Last revision: 3 May at 10:27 UTC (1)

File size: 113.71 MB

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Description:
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This is my first MOD, so there might be some imperfections. Please understand.


Civilization: Wangshheng Hall

Civilization Ability: Two for One
When a Wangshheng Hall unit kills an enemy, gain Gold equal to 150% of the defeated unit’s Combat Strength, restore 1 Movement point, and gain double experience from that combat.

Unique District: Wangshheng Hall (District)
Replaces the Theater Square. Cheaper to build. Provides a fixed +2 Housing and +1 Amenity. Gives adjacent tiles +1 Appeal and adjacent districts +2 Culture. Citizen yields and Trade Routes provide an additional +1 Gold and +1 Culture. Cities with this district gain 100 Gold whenever a Population is lost.

Unique Project: Funeral
A project based on the "Wangshheng Hall (District)". Consumes Population to produce "Wisp" units, and provides Culture and Gold per turn while the project is active.

Unique Building: Dieyin Pavilion
Cannot be built, can only be purchased. Provides +4 Housing. In cities with this building and Population no more than 15, each Population provides an additional 0.5 Culture. Hu Tao (unit) can retreat to the City Center of a city with this building.

Unique Unit: Ferryman
Replaces the Scout. Has lower maintenance cost and enhanced scouting abilities.

Leader: Hu Tao

Leader Ability: Bloodline Hearthfire
Wangshheng Hall units do not suffer combat penalties from being damaged, and recover 10 HP when defeating an enemy. Damaged units gain additional Combat Strength in subsequent battles.

Unique Unit: Hu Tao
The 77th Director of the Wangshheng Hall. Cannot be trained, has a unique promotion line. Combat Strength is based on your strongest unit. Defeated enemies are converted into "Wisp" units. Attacks apply a stack of "Blood Plum Scent" to the target. When suffering fatal damage, retreats to the City Center of the nearest city with a "Dieyin Pavilion".

Unique Unit: Wisp
Cannot be trained, loses 10 HP per turn. Combat Strength is based on your strongest unit. Defeating an enemy can convert it to your side.


Special thanks to Hemmelfort, 濞村吋锚铻? 闁告鍨卞﹢鈧?and others for their tutorials and tools.
Some materials are sourced from the internet. Character copyright belongs to the official owner. Please contact for removal if there is any infringement.

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Required DLC:

These DLC should be installed in order to use this item.


Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Revisions:

Old revisions of this mod are available below. Click the link to download.