Iron Age: Rise of Empires

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Author: Lonely Modder

Last revision: 14 Jun at 15:03 UTC (8)

File size: 3.26 GB

On Steam Workshop

Description:

Welcome to the Iron Age:

Part VII: New City

After the Bronze Age Collapse ended the main goal of the Phoenician cities was to reopen the trade routes. After all the trade is the main source of income and the very soul of a punic civilisation. Thats why they began colonizing the coasts specifically on the route to Iberia. Thats how the cities like Carthage or Utica were founded. In time when the old hegemons started to rasert their dominance over the Middle East more and more phoenicians decided to leave their homes and move west. Carthage took them and in time became the dominant city in the west and with it’s metropolis Tyre being busy with assyrian issue became independent. The rise of Carthage upset it’s older sibling Utica and confrontation became inevitable. And in that moment the new update "New City" starts!

Warning: Mod is using traditional tabletop map (non Imperator one) so it’s better to turn off the north pole in the games settings before starting campaign.

Special Thanks:
1)Pureon
2)Dementive
3)Snowlet
4)Invictus and Lotr mod teams
5)Azwrath, AJ and the entire Elder Kings 2 team
6)Kefirur for awsome asian gfx
7)Pax Romana community
8)Aopsan and other artists from pixabay and other sites thanx to we have graphics
9)Images from Vecteezy
10)Matt Alexi, author of the Salomons Temple and Great Cothon models

In case of questions, bugs or if you want to chat:
Discord: https://discord.gg/URWapTtjqp
Patreon: https://www.patreon.com/AncientChronicles706/posts

Also a manual version of the mod (may contain bugs of course):
https://github.com/LonelyModder/AOI_ROE