Guns of Erengrad
Adds a gunpowder themed lord, 2 heroes and several units for Kislev, plus a new building from which to recruit them.
No special features for the actual settlement of Erengrad.
This mod also includes reskins for both warsleds, Little Grom, and Streltsi
So the heroes will spawn in campaign
Russian, by Brother Lyney
https://steamcommunity.com/sharedfiles/filedetails/?id=3569988899
German, by Balthasar23th
https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3567697785
Spanish, by Nazgreg
https://steamcommunity.com/sharedfiles/filedetails/?id=3566860190
Voivoda
Armed with a pistol and sabre, buffs for gunpowder units. The coat over his shoulders was trouble to rig so should be appreciated. Warhorse and sled options for mounts.
Kovnik
A sniper. No mounts. Very good at -you guessed it- sniping lords.
Voyin
Tough melee brawler. Armed with a bardiche, creepy facemask and coat stylishly hung off one shoulder.
Ryadniks
Cheap pikemen. Peasant tier. Useful for bogging down targets.
Kvassniks
Molotov men. Anti-infantry
Zolnierzi
Pistol infantry, 360 firing arc and move while firing
Strazniks
Blunderbuss streltsi. Also less ap in melee.
Hadjuks
light sabre and pistol cav, very quick
Kreml Guard
Armour piercing melee with grenades that cause the dazed effect
Storozhi
Elite bayonet riflemen. Fast rate of fire and charge defence.
Kirasirs
Elite pistol and sabre cav. Good melee defence, can hold their own in protracted melee.
Erengrad Mortars
mortar sleds.
Erengrad Cannons
cannon sleds.
Urugan Cannons
Organ gun sleds
The 3 artillery sleds have far worse range than their imperial or dwarfish counterparts, but make up for it with speed and manoeuvrability. This makes them more micro intensive, but potentially OP for those with the patience to circle them around enemy flanks to fire into the sides of units for absolutely devastating results.
Would be much appreciated
https://ko-fi.com/calmnormaltime