faster late game!让游戏后期运行流畅

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Author: Destinies

Last revision: 23 Sep, 2025 at 15:38 UTC (1)

File size: 215.54 KB

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Description:

QQ群聊787638636(只谈游戏,不谈政治)
模组主要修改了两件事(让你的游戏变得极其流畅,可以顺利玩儿到后期)
支持新版本1.10 ~ 1.1X版 Support new versions 1.10~1.1X
本模组不影响平衡,可放心使用!
1.修改AI的建造逻辑,游戏前40年的体验跟原版一样。但之后的时间,针对英国,法国这种大工业国家给一个最大建造力的上限。后期叠加科技以后最多到一千八百点或者2000点。(虽然说给了一个最大上限,但实际上也就对英国有效,其他国家根本就不可能完成那么多工业化的)
2.增加了一条平衡逻辑。游戏前40年的体验跟原版差不多。但是之后的时间由于AI的javascript:ValidateForm()工业发展到达了游戏给到的最大上限,因此接下来的时间AI就不会再过度发展工业了,接下来的游戏流程会更贴近于现实,像德国和美国这样的工业国家会逐渐超越英国的经济,接下来的AI逻辑也会更符合现实。大家会更关注在殖民地,军队,法律。

Support new versions 1.10~1.1X
This mod primarily changes two things (making your game extremely smooth and allowing you to comfortably progress into the late game):
Adjusts AI construction logic. The gameplay experience during the first 40 years remains identical to the vanilla version. After that, for major industrial nations such as Britain and France, a maximum construction capacity cap is applied. With technological advancements in the late game, this cap can eventually increase up to 1,800 or 2,000. (This restriction does not affect medium or small nations, as even without any limits, such countries are unlikely to reach 350 construction capacity by 1936.)
Introduces a balancing mechanism. The first 40 years of gameplay remain largely similar to the original. However, afterward, as AI nations’ industrial development reaches the game’s maximum threshold, they will no longer excessively expand their industry. From this point onward, AI behavior becomes more realistic: industrial powerhouses like Germany and the United States will gradually surpass Britain economically. Subsequently, AI priorities will shift toward colonies, military forces, and legislation.

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Revisions:

Old revisions of this mod are available below. Click the link to download.