XT-MKIII & XT-MKIV – Concept Art Skeletons
In the back when times, before the fall of the First Empire two new versions of skeletons were designed to be stronger, faster, smarter, and all around better than their previous incarnations. This sadly fell short of the propaganda, leaving the Mark 3 and Mark 4 versions left in their experimental state. They had perks that made them better at certain tasks, but the promise of the highest quality skeleton ever were sorely overstated.
After the war ended the XT-MKIIIs and XT-MKIVs were all but forgotten. A few broken models still wander the lands while the majority still languish in their Distribution Center, waiting to be activated.
Perhaps a worthy squad will be able to track down these lost skeletons, give them a purpose and help them to be the superior skeleton they were promised to be.
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This mod adds
XT-MKIII Skeletons : Scout, P4, Screamer, Loghead, Thrall, Lionhead, and the default skeleton head
XT-MKIV Skeletons : Lionhead, P4, Screamer, Loghead, Thrall, Scout, and the default skeleton head
Two New Unique Recruits Scout and Lionhead are in Black Desert City
Ancient Distribution Center in the Floodlands
Additions to the Thrall hordes in both Venge and the Ashlands
Addition to the Sniperbots in Sniper Valley
Addition to the Broken Skeletons in the Abandoned Town ruins of the southwest
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If you want to unlock the armor slots for footwear, shirts, or headgear, my mod Shirts For All has been updated to unlock these armor slots as well.
**Shirts For All needs to be beneath XT-MKIII & XT-MKIV and any compatibility patches in the load order to function or any of those mods will revert the change to unlock the armor slots.**
Compatibility with seina’s Skeleton Frame Cover
Compatibility with The Emerald Popcorn’s Skeleton Upgrade Module Reworked
Compatibility with AGO , SprendiX , and Blubb ‘s mods More Combat Animation, Military Craft, and Animation Overhaul Mod made by The Red
There is also a Chinese Translation by 千城 but I don’t speak Chinese so I can’t vouch for how well it’s written.
**Import Required**
Please note, removal of mods can damage a save file. Importing after removal can fix the issue, but the import button is not magic. Back up your save game file before installing a new mod and if you decide that you don’t like the new mod go back to the save file before installing the mod. Save game corruption is never intentional, but it does happen when the game is expecting a line of code that is no longer there.
Revisions:
Old revisions of this mod are available below. Click the link to download.