More Frequent Unusual Locations

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Author: Alex Zhao

Last revision: 19 Mar at 11:30 UTC (1)

File size: 209.78 KB

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Description:

This mod increases the frequency of all unusual locations. The occurrence chance per turn will be 3 times higher by default, and you can use MCT to adjust this chance multiplier. Since many locations have racial or regional restrictions, certain factions may receive fewer unusual locations than others. Additionally, it adjusts settings so that a location’s special event will not trigger on the same turn the location appears, giving players time to dismantle it.

This mod is compatible with saved games and most other mods, provided they do not edit the "MinorCults_FactionBeginTurnPhaseNormal" listener. If you want to change the MCT setting mid-campaign, please adjust the setting on the campaign map, save the game, and reload it to activate the change.

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Revisions:

Old revisions of this mod are available below. Click the link to download.