!Venice Expanded
The Battle of Varna has just concluded, and the shadow of the Ottoman Empire’s victory already looms heavily over the Balkans and Mediterranean coast.
Venice’s vast trade empire and overseas territories now feel the growing threat from the East, while its ambitions in mainland Italy entangle it in complex power struggles. The Florence-Venice alliance defeated Milan in 1441, altering the balance of power in Northern Italy. Yet the war and alliance relationships among Italian city-states remain volatile; the cooperation between Florence and Venice appears to be reaching its end…
In this era of collapsing old orders and emerging new powers, the maritime republics that once prospered from the ocean’s bounty now face unprecedented challenges.
I have created a massive amount of new content, aiming to deliver an unparalleled depth and sense of authenticity to the development experience of Venice and its maritime empire.
Although Paradox has created much flavor content for Venice, it surprisingly lacks a dedicated Disaster.
**My proficiency in English is limited, and due to the mod’s extensive text, I have utilized AI for translation. If you encounter any issues, please feel free to leave a comment, and I will strive to correct them.**
Adds numerous wonders across Italy, including St. Mark’s Basilica, Rialto Bridge, University of Padua, University of Bologna, Palazzo Vecchio (Florence), Palazzo Pubblico (Siena), Sforza Castle (Milan), Ducal Palace of Urbino, the Colosseum (Rome), the Pantheon, Castel Sant’Angelo, Genoa Lantern, Palermo Cathedral, Naples Historic Center, Taormina Greek Theatre, and more.
I have created 70 new missions for Venice and adjusted some of the original 48 missions made by PDS. Over a hundred missions will guide you to resist Ottoman expansion, explore new sea routes, get entangled in Italian disputes, develop trade, reform the navy, navigate the Reformation, establish trade companies in Africa and India, and become an economic hegemon.
1. Checks and Balances Mechanism: Reworked the Council of Ten government interactions, requiring you to maintain a delicate balance of power between the Doge, the Council of Ten, and the Great Council. Your ability to declare war needs parliamentary support, and different power configurations yield vastly different national modifiers.
2. Venetian Great Council: Restricted by the noble privilege ‘Golden Book,’ the Venetian Great Council has only one estate, making convening debates more efficient. I have also created several powerful, exclusive decrees for Venice.
1. Naval Professionalism Mechanism: Utilizing unused DDS GFX assets, I created a government interaction for a ‘Naval Professionalism ‘ Mechanism with three branches: ‘Logistics Management,’ ‘Fleet Armament,’ and ‘Marine Corps Expansion’ – even allowing you to acquire Marine Artillery.
2. Stato da Mar & Venetian League: These are two new subject types. You can establish special ‘Stato da Mar’ subjects to manage overseas territories or form a ‘Venetian League’ to transform trade league members into closer partners.
3. Five Chartered Trade Companies: Establish charter company subjects like the Abyssinian, Swahili, and Oriential Companies in the Red Sea, East Africa, India, the Spice Islands, and West Africa, each with unique and powerful ideas.
This mod adds 80+ Venetian flavor events, along with 2 Disasters and their related event chains.
Aonuma’s Great Project
Beyond Typus
Italian Wars
Subjects Expanded
Voltaire’s Nightmare
Required items:
Click the title to search on this site.
The Great Exhibition — Steam Workshop
Echoes of History[青沼的更多音乐] — Steam Workshop
Aonuma's Great Project [青沼的伟大工程(奇观)] — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.