!Venice Expanded

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Author: 青沼Azuki

Last revision: 29 Apr at 00:19 UTC (4)

File size: 48 MB

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Description:
Venice Expanded – The Ultimate Venice Overhaul for Europa Universalis IV!

The Battle of Varna has just concluded, and the shadow of the Ottoman Empire’s victory already looms heavily over the Balkans and Mediterranean coast.
Venice’s vast trade empire and overseas territories now feel the growing threat from the East, while its ambitions in mainland Italy entangle it in complex power struggles. The Florence-Venice alliance defeated Milan in 1441, altering the balance of power in Northern Italy. Yet the war and alliance relationships among Italian city-states remain volatile; the cooperation between Florence and Venice appears to be reaching its end…
In this era of collapsing old orders and emerging new powers, the maritime republics that once prospered from the ocean’s bounty now face unprecedented challenges.

I have created a massive amount of new content, aiming to deliver an unparalleled depth and sense of authenticity to the development experience of Venice and its maritime empire.
Although Paradox has created much flavor content for Venice, it surprisingly lacks a dedicated Disaster.
**My proficiency in English is limited, and due to the mod’s extensive text, I have utilized AI for translation. If you encounter any issues, please feel free to leave a comment, and I will strive to correct them.**

Core Features:
More Great Projects

Adds numerous wonders across Italy, including St. Mark’s Basilica, Rialto Bridge, University of Padua, University of Bologna, Palazzo Vecchio (Florence), Palazzo Pubblico (Siena), Sforza Castle (Milan), Ducal Palace of Urbino, the Colosseum (Rome), the Pantheon, Castel Sant’Angelo, Genoa Lantern, Palermo Cathedral, Naples Historic Center, Taormina Greek Theatre, and more.

New Venetian Mission Tree

I have created 70 new missions for Venice and adjusted some of the original 48 missions made by PDS. Over a hundred missions will guide you to resist Ottoman expansion, explore new sea routes, get entangled in Italian disputes, develop trade, reform the navy, navigate the Reformation, establish trade companies in Africa and India, and become an economic hegemon.

Unique Government & Parliamentary Systems

1. Checks and Balances Mechanism: Reworked the Council of Ten government interactions, requiring you to maintain a delicate balance of power between the Doge, the Council of Ten, and the Great Council. Your ability to declare war needs parliamentary support, and different power configurations yield vastly different national modifiers.
2. Venetian Great Council: Restricted by the noble privilege ‘Golden Book,’ the Venetian Great Council has only one estate, making convening debates more efficient. I have also created several powerful, exclusive decrees for Venice.

Enhanced Navy & Trade Empire

1. Naval Professionalism Mechanism: Utilizing unused DDS GFX assets, I created a government interaction for a ‘Naval Professionalism ‘ Mechanism with three branches: ‘Logistics Management,’ ‘Fleet Armament,’ and ‘Marine Corps Expansion’ – even allowing you to acquire Marine Artillery.
2. Stato da Mar & Venetian League: These are two new subject types. You can establish special ‘Stato da Mar’ subjects to manage overseas territories or form a ‘Venetian League’ to transform trade league members into closer partners.
3. Five Chartered Trade Companies: Establish charter company subjects like the Abyssinian, Swahili, and Oriential Companies in the Red Sea, East Africa, India, the Spice Islands, and West Africa, each with unique and powerful ideas.

Rich Historical Events

This mod adds 80+ Venetian flavor events, along with 2 Disasters and their related event chains.

Reference Mods

Aonuma’s Great Project
Beyond Typus
Italian Wars
Subjects Expanded
Voltaire’s Nightmare

中文版:

海洋共和国[青沼的威尼斯扩展重制版]