[EA30+ / WIP] UICO V1.4
Does not work beautifully with low fps…
Only use weapons with dual-rendered scopes when you disable ads zoom…
Now you can use normal aim object scope weapons when you disable ads zoom… by adding them to the whitelist
Weapons with aim object would be auto detected and force ads zoom, but you can still use the whitelist system for weapons that magnify with zooming fov like the Signal DMR
UICO is a first-person weapon/camera system total overhaul. It overlays subtle rotations and translations based on player state, adding mouse sway, breathing/walk noise, vanilla recoil, per-shot random offsets, gun-tuck near obstacles, and aim FOV zoom. It includes a global toggle key, while resuming smoothly when you exit.
Inspired by several camera mutators and MCKZ’s weapon pack
Includes basic weapon bobbing/swaying effect
Includes a vanilla firing rocking recoil effect
Includes a disable ads zoom effect
Includes a simple configurable gun tuck effect
Eg. Recon LRR; SL-Defender; RK-44 etc.
Change weapons while aiming down sights keep fov zoomed in for entire game fixed
Automatic weapon might jitter if it’s switched to semi fire mode fixed
Having a default hip FOV which you can’t modify fixed
Add a whitelist to keep some weapons using zoom updated
Add an auto detect scope object settings for zoom
It should be compatible with most weapon mods and mutators… I haven’t check really that much with the entire workshop but it seems to work fine with Apsel’s Recoil Mutator, or Low quality soarin’s Bodycam. Simply disable this mod or the conflicted mod if you encounter glitches since I’m unlikely to cope with those issues.