Steel and Thunder: Unique Units

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Authors: Deliverator23, janboruta, chimp

Last revision: 21 Sep, 2021 at 11:24 UTC (19)

File size: 320.75 MB

On Steam Workshop

Description:

Updated for New Frontier Pass & Final Patch! (Portugal, Vietnam, Babylon, Byzantium, Gaul, Ethiopia, Maya, Gran Colombia)

Steel and Thunder: Unique Units adds one additional Unique Unit to every Civilization including all DLC, Rise & Fall, Gathering Storm and New Frontier Pass Civilizations.

DETAILS

The additional Unique Units are as follows:

AH-64 Apache (America)
Camel Archer (Arabia)
Landsknecht (Germany)
Peltast (Greece)
Phalanx (Sumeria)
Khopesh Warrior (Egypt)
Strategist (China)
Tercio (Spain)
Eques (Rome)
Druzhina (Russia)
Ulfhedinn (Norway)
Sepoy (India)
Longbowman (England)
Ship of the Line (England) – Sea Dog removed
Sohei (Japan)
Amazon (Scythia)
Bandeirante (Brazil)
Gendarme (France)
Medicine Man (Kongo)
S.A.S.R. (Australia)
Uhlan (Poland)
Jaguar Warrior (Aztec)
Ballistra (Macedon)
Cataphract (Persia)
African Forest Elephant (Nubia)
Isijula Warrior (Zulu)
Gallowglass (Scotland)
Hui Hui Pao (Mongolia)
Namuntulinco (Mapuche)
Turtle Ship (Korea)
War Canoe (Khmer)
Tadzrelebi (Georgia)
Schutterij (Netherlands)
Otehtapiw (Cree)
Kris Warrior (Indonesia)
HMCS Haida (Canada)
Kalandozo (Hungary)
Chasqui (Inca)
Sofa (Mali)
Toatupara (Maori)
Sipahi (Ottomans)
Numidian Cavalry (Phoenicia)
Hakkapeliitta (Sweden)
Templar (Eleanor of Aquitaine, England/France)
Holcan (Maya)
Legion Britanica (Gran Colombia)
Mehal Sefari (Ethiopia)
Varangian Guard (Byzantium)
Carrus (Gaul)
Nas Qasti (Babylon)
Viet Cong (Vietnam)
Knight of Aviz (Portugal)

CREDITS AND THANKS

Jan for icons.
ChimpanG for help with icons, 2D art and 3D texturing.
Wolfdog for some 3D models.
Laurana Kanan for adjacent Unit implementation and description improvements.

NOTES

Steel & Thunder: Unit Expansion is not required to run Steel and Thunder: Unique Units but it is recommended.

Steel and Thunder: Unique Units together with Steel & Thunder: Unit Expansion are the sequel to Moar Units which is no longer maintained. Neither of the Steel & Thunder mods is compatible with Moar Units.

ENABLING DISABLED UNITS

The precursor to this mod, Moar Units, added two addtional Unique Units per Civilization. These units are included with Steel & Thunder: Unique Units but are disabled by default.

You can disable all the units that are switched off by default using the Steel & Thunder: Everything Enabled mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1832546250

To enable them you can alter the Enabled flags in MOARUniqueUnitsUserSettings.sql and MOARUniqueUnitsConfigUserSettings.sql. These files can be found at ….steamappsworkshopcontent2890701362931045Data.

In the above SQL files you’ll see a bunch of lines like this top: INSERT INTO EnabledUniqueUnits (CivilizationType, Type, Enabled, DefaultReplaces, DefaultUpgrade, UnitAiBaseUnit) VALUES (‘CIVILIZATION_AMERICA’,’UNIT_AMERICAN_AH64_APACHE’, 1, ‘UNIT_HELICOPTER’, NULL, ‘UNIT_HELICOPTER’);

The number 1 after the unit name means that this unit is enabled. If it is 0 (zero) then the unit is disabled. If you want the Civ selection screen to be updated too then you need to alter the file MOARUniqueUnitsConfigUserSettings.sql to reflect which units you have enabled/disabled in MOARUniqueUnitsUserSettings.sql.

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