Mundum Vincere Extended v0.01
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This mod is STANDALONE

Main Scenario Set in 306 BC😲
MOD REQUIREMENTS & SETUP
Game Version
• Base Rome 2.0.5
• English language selected.
Keyboard Requirements
• Must use an English keyboard layout:
• US (English)
• UK (English)
• Australia (English)
• You may keep your main keyboard layout, but ensure an English layout is added and active.
• Do NOT use anglicized non-English keyboard mapping — they cause input and script issues.
• Make sure no non-English characters are being mapped.
Windows 10/11 Settings
• Daylight Savings Time: DISABLED
Rome Remastered Preferences
Inside your preferences file, ensure the following is set:
• BATTERY_SAVER:FALSE
Required Cleanup for Reinstall/Playing
• Delete the old MVE mod folder located at:
XYZ:Program Files (x86)Steamsteamappsworkshopcontent8859703575143236
• Delete your entire cache/settings folder
C:UsersYOUAppDataLocalFeral Interactive
(This forces the game to rebuild clean settings.)
Mod is made to be played on unit variation ON, realistic color scheme ON, and any difficulty is fine..
This mod is a vast total overhaul for Rome Remastered, mainly using Kirsi’s Even Bigger Map for the 306 BC Imperial Campaign, new units, new character names, new cultures, new subcultures, etc. and nearly 347 new factions and counting, 1561 regions, 28 of them playable.
- Scripted Content & Events – Experience a wide array of dynamic, historical, alternate history, fantastical, and mythological challenges.
- Survival & Crisis Management – Endure revolts, hordes, civil unrest, and the rise of emergent, remnant, and re-emergent nations.
- Administration & Colonial System – Develop and maintain your empire or grant independence to a vassal via a building for monetary gain.
- Renegade and Revolting Factions – Experience the rise of new factions and utilization of “Crisis” content from GoRR and TC 1.0 with a focus on revolts and rebellions
- Gigantic Building System – Conditional paths for a large swath of buildings that can be used for military, economic, social, agricultural, religious, etc. purposes that is always updated with new additions.
- Various Pseudo Mechanics via Buildings – Develop and respond to various WIP, Currently Added, and planned pseudo mechanics.

AI Battle Formations 7.0 by Sinuhet
Glory of Rome Remastered by Tartaros
Enhanced Sounds by Ganim
Ganim’s UI by Ganim (modified to allow advice)
Even Bigger Map by Kirsi
Danymok’s Rosters Expanded by Danymok22
Tale of Antiquity by EduardoSousa, TheHolyPope + others
RTR: Imperium Surrectum 0.67 by RTR:IS Team, Ahowl, Swagger, NakedSpur, Moscafloca, Jottel, Apple, Lusitanio, Wopper
Barbarian Empires: Open Beta 2 by Lanjane, Chaz, Skynet Bunker, LuciusPapiriusCursor, and others
Imperator Rome: Terra Indomita by T.I Team, Snowlet, contributors and World’s Smuggiest Detective
Dark UI 2.0 by Dementive
Scourge of God by LyreCryer
RTW Campaign Tools[github.com] by Sirrianus Dagovax
Celts Remastered: Assets by Vlady the Impaler
Anniversary Germania: Remastered by Vlady the Impaler
LEGENDARY EMPIRES HD: PERSIA by Izuru Alexandros RÆ, Garettich
LEGENDARY EMPIRES HD: GREECE by Izuru Alexandros RÆ, Ness, Garretich
LEGENDARY EMPIRES HD: GREECE 2 by Izuru Alexandros RÆ, Ness, The Bananaborn 🍌, [RÆ]_CthulhuSevero.
LEGENDARY EMPIRES HD: ROME by Izuru Alexandros RÆ, Ness, [RÆ]_CthulhuSevero., Garretich, Summary, Benjin[url]ChadMacedonians – Macedon HD overhaul for DEI by The Bananaborn 🍌
Bronze Age: Reborn by Snowlet + contributors
Apotheosis: The Hellenistic Age by rickinator9, Elmz, super7700, Grathalas
Music by Tyler Cunningham
Eurasia map materials by U700P (me), Suppanut, KirsiKura.
and many, many others..

If you want to communicate tell me here:
Join the MVE Discord, My Mod Corner![discord.gg]
MAJOR CAMPAIGN GOALS
These are the long‑term campaigns planned for the project. With base 1610 province Grand Campaign releasing extremely soon.
All are Non‑Focused non-Era Campaigns will very likely require my engine p@tch*r GUI.
• Imperial Campaign (Current)
Ahistorical / Historical / Vanilla
• ~4,004+ Provinces
• Map Range: Hibernia → Tibet
• Grand Campaign (Next)
Ahistorical / Historical / Vanilla / Some Mythic / Some Fantasy
• ~8,780+ Provinces (1615 prov GC Dropping very soon)
• Map Range: Hibernia → Korea
• Expands the world eastward and deepens cultural diversity
• Supreme Campaign (Future)
Ahistorical / Historical / Vanilla / Mythic / Mythological / Extended Canvas / Fantasy
• ~15,122+ Provinces
• Map Range: Hibernia → Japan
• Includes 34 mythic & fantasy landmasses on a 1021×1021 map_regions.tga
After these are done my and my 4 man team’s next plans are Era Campaigns e.g 916 B.C and 270 AD.
Revisions:
Old revisions of this mod are available below. Click the link to download.
