[v1.0.10] Road Remove Terrain Proximity Debuffs

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Author: Paracalico

Last revision: 8 Dec, 2025 at 13:29 UTC (2)

File size: 298.06 KB

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Description:

I’m so pissed by the trees and wetlands and I made this.

Building roads will now remove (compensate) proximity debuffs from all types of rough terrain and vegetation .
Proximity cost for crossing lakes are also halved for compensation.
Other road bonuses same as vanilla.
Localization: soon™
Save game compatible, you may wait a month to get effect.

TERRAIN TERRAIN PULL UP! PULL UP!

*2025-12-07: Updated for 1.0.10, removed the lake and vegetation related modifiers as they are now included in base game.*

*2025-12-08: Add a temporal fix for bug in official code, causing vegetation proximity debuffs not removed in riverside locations when roads are built.*

*2025-12-09* Add an Pre-1.0.10 version archive for 1.0.9 users:
https://drive.google.com/file/d/1creLLTbiHxgtyQgzGtvjOr7w8WLNixn2/view?usp=sharing

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Revisions:

Old revisions of this mod are available below. Click the link to download.