精英怪 / EliteEnemies

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Author: LOVEIII486

Last revision: 13 Feb at 09:31 UTC (9)

File size: 2.6 MB

On Steam Workshop

Description:
🧠 Elite Enemies / 精英怪


💀 Mod Description

Adds a brand new Elite Enemy System to Escape from Tarkov!
Normal enemies now have a chance to become elite individuals with unique affixes and exclusive drops.
Elite enemies feature special behaviors, unique stats, visual effects, and prefixed names, making combat more dynamic and exciting!
Their attributes and performance are carefully designed and balanced to bring surprises without affecting the original game flow.
Temporary feedback group: 1030349064, for bug reports only.


⚔️ Available Affixes (sorted by rarity)
    【Common】

  • Tanky — More durable but slower. Drops: various tiered heavy armor
  • Swift — Faster movement but fragile. Drops: Swift Totem, Injectors
  • Berserk — Increased damage, lower health. Drops: Assault Totem, Injectors
  • Glass Cannon — Very high damage, very low health. Drops: Advanced Armor-Piercing Ammo

    【Uncommon】

  • Fisherman — A battlefield fisherman. Drops various fish, bait, and rods
  • Chef — Loves food and drinks. Drops consumables
  • Talkative — Constantly taunts during combat
  • Regeneration — Recovers ~10 HP per second
  • Hardening — Reduces 5–12% physical damage when hit, stacks up to 50%
  • Blindness — Attacks limit player vision
  • Slow — Attacks apply significant slow effect to players
  • Stun — Attacks stun players, temporarily reducing gun control
  • Tear — Reduces player armor on hit
  • Overload — Enter overload when damaged, greatly extending sustained firing (thanks @取名难)
  • Nimble — Extremely short dash cooldowns, making movement swift and unpredictable.
  • Musician — Brings instruments into battle. Drops music items

    【Rare】

  • Invisible — Periodically becomes visible while invisible
  • Nine Dragons — All stats ×1.3, drops various injectors
  • Giant — Enlarged model, higher HP, slower movement
  • Mini — Smaller model, lower HP, faster movement
  • Undead — Invincible for 2s at low health, restores 50% HP
  • Vampirism — Attacks drain health; reduced effect for ranged attacks
  • Dung Eater — A favorite among Tarkov players?
  • Chaos — Attacks inflict random negative effects; kills clear all debuffs
  • Explosive — Deals ~20 AoE damage on death
  • Knockback — Knocks back players on hit
  • Slippery — Attacks make players lose footing
  • Mimic — Camouflages as loot box, reveals and ambushes when damaged
  • Time Stop — Triggers ~3s time freeze when damaged
  • Phantom — Disrupts the player’s senses, creating false footsteps and alert sounds.

    【Epic】

  • Split — Summons weakened clones at low health (clones drop only 2 items)
  • Magazine Curse — Forces reload on hit, drops fast mag components
  • Phase — Swaps position with player on hit
  • Revenge — Shoots back at attacker when damaged
  • Distortion — Causes projectile distortion on player
  • Multi Shot — Fires 2 extra bullets per attack
  • Guardian — Gains spinning core; invincible while core exists
  • Grenadier — Throws grenades on hit
  • Mimic Tear — Copies player’s main weapon, gear, appearance; enhanced AI and infinite ammo
  • EMP Disrupt — Disables player HUD temporarily
  • Reflect — Periodically generates a shield reflecting bullets
  • Frigid — Chance to freeze player on hit

    【Legendary】

  • Collector — Drops high-value collectibles
  • Gunsmith — Drops high-quality gun parts
  • Locksmith — Drops a random key on death
  • Sticky — Makes players drop their weapon; kills drop glue items [default off]
  • Slime — Truly like a slime! Stats scale with size
  • ChickenBro — Spawns chicks at spawn; drops ChickenBro relics
  • Mandarin Duck — Appears in pairs, shares damage
  • Obscurer — Randomly gets 1–4 affixes beyond the cap; hides affix names, displays garbled text


🎁 Mod Features
  • 💀 Random Elite Generation — Enemies may spawn with 1–5 affixes, greatly diversifying combat
  • 🎲 Independent Drop System — Each affix has its own drop pool; does not affect vanilla drops
  • ⚙️ Highly Configurable — Can disable any affix, adjust probability, control drop multipliers
  • 🎁 Bonus Reward System — Elite rewards scale with affix count, rarity, and boss type
  • 🔗 Combo System — Refreshes elite enemies with specific preset affix combinations for added challenge


🧩 Known Issues
  • ⚠️ Conflicts with Display Name, may cause affix display issues
    Recommended to use Numerical Stats or enable the mod’s built-in display system
  • ⚙️ If the mod cannot be enabled, ensure load order:
    HarmonyLib
    ModSetting
    EliteEnemies
  • Knockback may push players out of the map; use in-game unstuck feature
  • Mimic affix has minor conflicts with empty loot box clearing mods, but should not affect normal gameplay


💡 Notes
  • Default affix cap is 2; boss elite chance is 0; any affix or elite probability/limit can be adjusted in settings
  • Sticky is disabled by default; enable manually if desired
  • Default balance based on Survival Difficulty; for new saves, recommend lowering elite probability
  • Supports Chinese-English localization; other languages can follow sample files to create translation packs
  • Latest version applies drop penalties to Scav enemies; drop rate and quality lower than other enemies under same settings
  • On low-spec PCs or with many mods, wait 2–5s on map entry to stabilize FPS before starting; avoids unpredictable AI issues (e.g., with teleport mods)
  • Description page space is limited; some sections were removed to avoid automatic moderation; see changelog for full updates


🧩 Disclaimer

This mod’s framework was manually designed and core systems optimized, with some code and documentation refined with AI assistance; it is still being improved.
Feedback is welcome in the comments to help refine the Elite system!

💖 Special Thanks
  • Special thanks to Sky for providing the Russian (RU) localization files!