[NIKKE] Leader: Cinderella
To clear her name as an enemy of humanity, she fights alone. The beautiful and powerful Pilgrim, Anachiro? Cinderella!! Makes her grand appearance! This is my 27th "Civilization VI" Mod. Regarding the stats, I did it on purpose. I hope everyone has a great gaming experience while playing.
This mod adds a new civilization (Pilgrims) and a new leader (Cinderella).
If you want to learn about this civilization’s abilities, please check out my previously made mod: "NIKKE" Leader Pack
Other NIKKE leaders are currently in hot production, so stay tuned! You can also comment on which character you’d like to see next!
(Maybe in a week, or maybe in two months)(๑•ᴗ•๑)♡
If you encounter any issues while playing this mod, please contact me; it’s very important to me!
Leader Ability: Glass Slipper – Full Connection
Tiles with an Appeal of 4 or higher yield +1 Production, +1 Culture, and +1 Faith. Specialty Districts built on these tiles provide an additional +4 to their primary yield. If the Appeal is 6 or higher, these bonuses are doubled. Upon founding your first city, receive the unique unit "Doppelganger". "Doppelgangers" provide +1 Mirror Fragment per turn for themselves and all units within 2 tiles of any "Doppelganger". Gain +5 Mirror Fragments when defeating a unit.
Mirror Without Trace: When a unit takes damage, if a "Doppelganger" is on the field, consume Hit Points from the "Doppelganger" equal to 25% of the damage taken. The damaged unit heals for 75% of the damage taken. If the "Doppelganger’s" current HP is insufficient, remove the "Doppelganger" and grant +2 Combat Strength to all your units on the field. When no "Doppelganger" is present and Mirror Fragments are sufficient, you may spend 45 Mirror Fragments to summon a "Doppelganger" on a passable, non-water tile without a district, and instantly cast "Glass Slipper – Full Connection" on that tile at no cost.
Glass Slipper – Full Connection (Active): Can be activated by spending 30 Mirror Fragments on a target tile. Instantly kills non-allied units on the selected tile. Non-allied units within 3 tiles of the selected tile lose 60 HP. Gain 250 Faith.
Ancient Story Troops: Tiles in cities with a Monument gain +1 Appeal. Tiles in cities with any Wonder gain +2 Appeal.
New Leader Unique Unit: Doppelganger
Cinderella’s unique unit. Cannot be produced or purchased. Can only be summoned via "Mirror Without Trace". Has higher Movement and Sight. Provides +2 Faith and +2 Science per turn. Adjacent units yield +2 Faith and gain +5 Combat Strength and +2 Movement.
All tiles within your cities gain +2 Appeal.
Thanks to the experts in the Civilization VI Modding Discussion Group for their guidance and help.
Asset Sources: NIKKE, NIKKE WIKI, Baidu Tieba
Special thanks to 榊野木乃实 and Dazz Aephiex for their mod Qin Shi Huang’s Builders can speed up adjacent wonders. It gave me great inspiration, and I referenced parts of its code. A million thanks.
Thanks to 洛翎 and AWAW for their suggestions and help regarding character ability design and other aspects.
Fixed an issue where the UI interface displayed abnormally during save file loading.
Huh? You’re asking why the main heroine of the game, a certain red-haired extra, isn’t here………
Sorry, but Miss Cinderella is the heroine here.
If you have any ideas for improvements, please also leave your valuable comments in the comment section!