ArcaneEra(beta)

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Author: Vitech[CN]

Last revision: 22 Dec, 2025 at 14:39 UTC (1)

File size: 23.32 MB

On Steam Workshop

Description:
This mod has a lot of content and is in the early development stage, so there may be a large number of bugs

Update log
0.5.1
  • Added English and Russian translation. provided by Sky
  • Adjusted the configuration file location to prevent mod settings parameters from being overwritten after each update
  • Fixed the issue where killing enemies cannot obtain arcane energy when coexisting with 绝味潜兵 mod
  • Fixed an issue where closing this mod may conflict with other mods
0.5.0
  • Added new spells: space mines; area weaken; tornado; lightning cleave; poison area.
  • Adjusted the skill tree and adjusted the special effects of some spells.
  • Weaken the summoning ghosts. Currently, only 3 global summoning objects can exist, and the summoned ghosts have a duration
0.4.0
  • Added some spell totems to enhance spell effects. In addition to exchanging by feathers, totems may also be dropped as loot. It is recommended to use them in conjunction with the wizard set
  • Now the black market no longer refreshes spell skill props, and SCAV mod can no longer drop hidden spells
  • Increases the basic damage of most spells
  • Now base machine sells blue potion

The current version contains about 30+spells

When opening the backpack with the Tab key, the spell skill tree can be viewed on the far right side of the top menu bar
Currently divided into five systems, which can be unlocked using Arcane Points
Initially comes with 3 Arcane Points, using spells to kill enemies can accumulate arcane bars, and there will be special effects displayed
When using spells to kill enemies, they have a chance to drop this mod’s featured items (scrolls, etc.)

After unlocking the corresponding spell in the skill tree, you can click to learn and receive spell props, which can be placed in the main weapon/shortcut bar for use
When using scrolls, they will be consumed, using scrolls will not result in CD and mana depletion, making them suitable for use at critical times
The release methods of some spells are different, please experience them yourself.

Test compatible mods
  • Basic mods including the three major components
  • Duck Market
  • Equipment Modifier
  • Third person over the shoulder perspective (aiming experience may be poor)

Conflicting mods
  • Status value display (overlaps with magic value display, does not affect others)
Special thanks

OLC, Rick (Scav author), canned lamb, duck market author

Partial material sources

Terraria, Slayer the Spire, Arknights, Unity Store

If you need special language support, contact me by steam.


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Revisions:

Old revisions of this mod are available below. Click the link to download.