Duckov Custom Model
Custom Model Manager
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A system has been added for loading, managing, and utilizing custom character models.
It also implements an animation controller interface, facilitating the creation of complex animation effects through custom models.
Key Features
- Model Selection Interface: Provides a graphical interface supporting browsing, searching, and selecting available models (default key to open)
You can also toggle it directly via the "DCM" button on the interface (displayed by default in the top-left corner of the main menu and backpack). - Multi-Target Model Support: Supports configuring custom models for characters, pets, and AI characters separately.
- Custom Sound Effects: Supports configuring sound effects for models, including player-triggered and AI-automated triggers.
- Idle Audio: Supports configuring idle audio to play automatically for non-player characters.
- Anchor Point System: Supports automatic binding for equipment, crates, and portable items.
Animator Parameter Synchronization: Real-time synchronization of game state to the animator of custom models - Hide Equipment Configuration: Allows separate configuration of equipment display for characters, pets, and AI characters.
Due to space limitations, detailed configuration instructions and usage documentation can be found on GitHub or the official documentation website.
Github[github.com]