LysanderSage100’s Buildings Improvements

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Author: LysanderSage100

Last revision: 17 Dec, 2025 at 18:18 UTC (2)

File size: 1.62 MB

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Description:

Small collection of Buildings I’ve made

Terrain Buildings

Added buildings for clearling swamps and forests.

Suburban Buildings

Peasant buildings can be built as suburbs for urban locations.

Urban Buildings

– Added an Urban Settlement building which boosts migration.
– Added a buildings which boosts rgo size by up to +50%, offsetting somewhat the reduction to their size from urban locations
– Added a Urban Planning building which increases building slots and population capacity but is very expensive
– Noble Townhouse, small buffs to location. Mainly +10% promotion speed.
– Town Miltia, increases burgher power for more levies and garrison

Walls

Added a walls building to every fort tech, basically half a fort that can only be built in urban locations whilst giving a cost reduction to forts built there (to encourage defended cities). Whilst they give fort limit it currently doesn’t work for some reason (bug I think) so I haven’t taken the +1 from cities, which will be removed when the modifier works.

Castles and Control

Casltes now provide a small amount of control, which scales through out the ages

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Revisions:

Old revisions of this mod are available below. Click the link to download.