Immersive Buildings
-Food trader: consumes less food.
-Granaries: gives reserves to adjacent commandries, also it has little pasentry income.
-Confucian temple: adds +2 loyalty to all characters on top of it’s public order.
-Tax building: have less public order penalties.
-Training camp: redeployment cost = -10, added -2 mustring , it costs -2 supplies.
-Military forges: they produce extra wooden sticks for battles.
-Yellow turban building: gives more public order penalties to adjacent commandries.
-Iron resources: give supplies to armies faction wide instead of local commandry.
-Wood resources: give supplies to armies faction wide instead of local commandry.
Revisions:
Old revisions of this mod are available below. Click the link to download.