Rename Vassals

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Author: 瓜子壳拌饭

Last revision: 13 Dec, 2025 at 15:02 UTC (1)

File size: 704.97 KB

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Description:
Feature

Right-click on a Vassal , Fiefdom or Dominion to rename it. Currently, only these three types are available.

Principle

Pretend to be a Colonial Nation : Since the game seems to have compiled the part related to renaming colonial countries (at least I couldn’t find it), I can only put a mask of is_colonial_subject = yes on vassals and fiefs to deceive the game into thinking they are colonial nations and change their names for me. Therefore, many problems will/should occur.

Existing Problems
  • Some actions chaos : The actions "Cancel Vassal Status", "Suggest Vassal" and "Change Fiefdom to Vassal" are merged into one action. When target country is a vassal, it is "Cancel Vassalage", and when it is a fief, it is "Change to Vassal". The same applies to "Cancel Fief" and "Convert Vassalage to Fief". Same with Dominion.
    In summary, actions with red X and green √ indicating AI intentions are "Change", and those without are "Cancel" .
  • Missing Translation : Need to be retranslated. I only did the localization for English and Simplified Chinese . I don’t know why the "mask" caused the modification of key values, resulting in the merging of key names. That’s why I merged the two diplomatic actions. It was a last resort.
  • Colonial behavior and events that may occur in your subjects : Caused by the act of colonial nation. Including but not limited to possible colonial revolutions in vassal states, specific colonial events, subjects can form its new culture , etc.
Compatibility
  • Not Iron Compatible
  • Compatible with mods not modified fiefdom.txt, vassal.txt & dominion.txt under
    in_gamecommonsubject_types
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Revisions:

Old revisions of this mod are available below. Click the link to download.