DX’s Expanded Foundations of Syx – Mod Pack v70

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Author: DXDoug

Last revision: 24 Dec, 2025 at 12:58 UTC

File size: 2.51 MB

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Description:

1.4 raised boost little for lab, an library, changed monumentprocyonid so other species wont want it and same for gem monument also lowered priority of monument so should be satisfied easier with out having to put out 1000 statues
1.3 procyonid update- boost lowered for admin,libr,univ,lab, and lowered fighter stats of procyonid. also added boost for expanded waters and dulgahan pastures
1.2 fixed religion fordesebbben effects now work updated other races for verathid
1.1 added extra maps that were missing making it a total of 33 height maps 12/11/25
ONLY MODS NOT IN THE MOD PACK are the Frost & Fall Seasons Overhaul MODS Because there is 3 version of the Frost and Fall seasons overhaul. All of those mods Do have the Snow Texture update where at night time the snow looks amazing glowing in the moonlight

For people playing in COLD BIOME HAS ALOT OF SNOW ON TREES During WINTER https://steamcommunity.com/sharedfiles/filedetails/?id=3591314365

For just 1-2 Snow trees during winter https://steamcommunity.com/sharedfiles/filedetails/?id=3610424703

No Snowy Trees for winter Darker Toned Trees to appear dead during winter
https://steamcommunity.com/sharedfiles/filedetails/?id=3610424464

And Better dondorians is also not in this pack. other then that it has every mod i have made so far for songs of syx yall. Hope yall Enjoy. I Made this Mod Pack so DONT Have to CLICK 8 Different of my mods to add to the mod load order. This Way JUST ONE Mod to add to load ORDER.

DX’s Expanded Foundations of Syx – Mod Pack

DX’s Expanded Foundations of Syx is an all-in-one mod pack for Songs of Syx that expands the core foundations of gameplay. (ONLY MOD NOT in this is the FROST and FALL SEASONS OVERHAUL since 3 Different versions of those mods. Load Seasons overhaul after pick version want separate. and NO better Dondorians is not in this either.)

This pack focuses on better starts, alternative production chains, increased biome flexibility, new industries, quality-of-life improvements, and the addition of the Procyonid (Raccoon) species.

Designed to feel immersive and balanced, these mods expand player options without breaking the game’s core systems. Whether you want smoother early-game progression, new economic paths, or more cultural flavor, this pack provides a strong foundation for any playthrough.

What This Mod Pack Focuses On

Improved and more forgiving early game starts

Alternative production chains to reduce bottlenecks

Greater biome freedom when farming

Expanded food, drink, and health systems

New maps, species, and cultural content

Modular systems that integrate cleanly with vanilla gameplay

Included Mods
✅ Better Starting Supplies

Start the game with additional starting supplies, reducing early frustration and allowing faster settlement growth.

Global Crops

All crops can grow equally well in cold, temperate, and hot biomes, removing biome restrictions and enabling greater map freedom.

Dairy – Milk & Cheese

Adds a Dairy Pasture that produces milk

Adds a Cheese Workshop that converts milk + pottery into cheese

Cheese has a very long shelf life, making it ideal for long-term food storage

Hibiscus Tea / Tea Tavern

Adds a Hibiscus Orchard

Hibiscus can be refined into tea at the Tea Maker Workshop

Adds the Tea House, a new tavern alternative that:

Provides a health bonus that the vanilla tavern doesnt have.(this was to provide a health benefit for the 2 new drinks since all drink in game is considered alcoholic with no way to change how its hard coded into the game). This way though atleast can get a health bonus from providing milk or tea to your citizens.

Can serve both tea and milk(also has amazing new audio sound effect everytime citizens gets a drink you will be be able to be hear the workers pouring a drink for your thirsty citizens)

️ DX’s Map Pack

Adds 31 new height maps to choose from when starting a new game, greatly expanding terrain variety and replayability.

Straw / Wicker Industry Expansion

A major alternative industry system:

Straw Farms produce straw

Straw can:

Feed animals at pastures for a production boost(research the tech tonuse it like a tool)

Be converted into fabric or clothes

Wicker Factory can produce:

Fabric and clothing

Straw Hats (boost heat/cold resistance & production at agriculture buildings)

Antibiotic Wicker Bracelets (boost happiness, health, submission, lawfulness, and sanity)

Wicker Handbags usable in mines, workshops, refiners, and more to boost production across all industries

Bamboo Industry / Bamboo Twister

A full carpenter alternative:

Adds Bamboo Farms

Bamboo can be eaten as food(just incase food shortage emergencies)

Bamboo Workshop can craft every carpenter recipe, but using bamboo instead of wood

Ideal for maps lacking forests or for alternative economic paths

Procyonid Race – Raccoons

Adds the Procyonid (Raccoon) species, complete with:

New racial traits and flavor

Gemmed Well (slightly better health bonus than normal wells)

Procyonid Statue and Gemmed Statue

New religion: Forde Sebben, bringing cultural and religious depth to the species

⚠️ Notes & Compatibility

This pack bundles multiple DX mods into one unified collection

Designed to work together cleanly

Not recommended to combine with duplicate versions of included mods.

✅ Who This Pack Is For

Players who want more options without micromanagement

Players who enjoy alternative industries and flexible starts

Players looking for new cultures and economic paths

Anyone who wants a stronger foundation for long-term cities

DX’s Expanded Foundations of Syx – Mod Pack is intended to be a fun alternative to some of the base games industries along with a new take on industries that are hard coded like drinks being all alcoholic, this gives a new take so drinks could be a health benefit for your people with tea and milk, and may expand over time to more areas of the games industries.

Enjoy, and build something great.