A More Aggressive AI

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Author: Thunder Bagel

Last revision: 6 Nov, 2020 at 21:36 UTC (2)

File size: 107.52 KB

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Description:

OVERVIEW______________________________________________

So I made this mod because I hate how passive the AI is. It makes for a very boring game. They never want to declare war and never really challenge your expansion. This mod aims to change that.

The way the CAI Personality folder works is that you change the likelyhood of a faction declaring war, offering peace, making alliances, etc. based on how the faction feels about you.

CHANGES MADE__________________________________________

What I did was make a faction more likely to declare war on you if it is unfriendly, very unfriendly or hostile towards you. Obviously, I made it more likely that they would declare war on you if they were hostile then if they were just unfriendly towards you. Nothing else was changed, so don’t think that they’re more likely to declare war even if they’re friendly because they’re not.

Lastly, I increased the AI’s priority to attack you (and all other enemy factions) when they are at war with you so that they’ll actually pose a threat when war is declared instead of just sitting there idly, waiting for you to attack.

This also has the unintended side effect of causing the AI to develop larger empires. Since the threshold for the AI declaring war has been lowered, they go to war more often and are more aggressive in their attacks which means they capture more land, sooner.

COMPATIBILITIES________________________________________________

This mod is savegame compatible and will work with any mod that doesn’t interfere with diplomacy (such as DEI and Champloo’s Diplomacy Mod)

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Revisions:

Old revisions of this mod are available below. Click the link to download.