Code:X Conquest AI Overhaul

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Author: xFizzle

Last revision: 13 May at 15:43 UTC (5)

File size: 353.52 MB

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Description:
AI & Battlefield Systems Overhaul

The AI is smarter in this mod. Expect a challenge!

This mod transforms Code:X AI into a far more tactical opponent. The AI now reacts to contact faster, spreads out more naturally, uses suppression and flanking pressure, and behaves much less like a wave of units sprinting blindly into your position. Conquest has also been reworked to create heavier, more dynamic battles.

What This Mod Changes
  • Smarter Combat AI: Enemy units react to fire much faster, return fire more reliably, and are less likely to wander or suicide-rush flags while taking casualties.
  • Fire & Maneuver Combat System: Under fire, AI squads split into tactical roles. Some units (60%) hold and suppress while others (40%) maneuver forward to pressure or flank your position. This creates more believable assaults instead of one-directional charges.
  • Suppression-Based Engagements: Squads spread out more naturally, use cover better, and are more likely to fight as groups instead of bunching up or drifting aimlessly.
  • Conquest Mode Overhaul: Spawn logic, reinforcement timing, and wave sizes have been reworked. Difficulty scaling has also been adjusted so lower difficulties send lighter pressure while higher settings retain the intended challenge.
  • Wounded & Medic Improvements: Infantry on all sides can now enter the wounded state, and AI medics now revive their own wounded.
  • AI Smoke Support: AI medics and advancing AI units use smoke support during assaults and casualty recovery.
  • Horten’s Auto-Loot: AI logic upgrade powered by Horten’s Frontlines scripts. Both player and AI troops can intelligently scavenge useful battlefield weapons, including AT launchers, to improve their effectiveness mid-battle.
  • AI Support Weapon Behavior: AI behavior for artillery and support guns have been expanded and tuned, while AI tanks can also attempt to disengage and seek repairs when badly damaged.
  • Expanded Fortification System: Engineers and regular infantry now have access to custom sandbags, trench assets, and other defensive options (thank you AKR3D).
  • Weather Changer: Includes the Immersive Weather mod by Ivar, with 41 weather presets that can be switched during a match using the weather button on the right side when selecting a single human unit.

IMPORTANT

You must use the GoH Mod Manager – https://steamcommunity.com/sharedfiles/filedetails/?id=3539729649

Load Order: This mod MUST be loaded AFTER the main Code:X mod.

Recommended Settings
  • Difficulty: Hard or Heroic
  • Economy: High or Very High
  • Map Size: Very Large

[ko-fi.com]

Credits
  • David: For allowing me to use his AI scripting from the 40K mod Indomitus
  • Horten: For allowing me to use his advanced looting and artillery scripting from Horten’s Frontlines
  • Code:X and West 81 teams: For the core mod systems and units
  • KIRIN STRONG: For wounded animations found in Wounded Animations
  • AKR3D: For custom sandbag and barbed wire assets found in Assetpack by AKR3D
  • Conquest Enhanced dev team: For granting permission to integrate Conquest Enhanced conquest and map scripting into this mod
  • Ivar: For his amazing custom Immersive Weather mod
  • koyokku: For creating Always Visible Flora, integrated into this submod.

Recommended Mods

For the best overall cinematic experience, this mod pairs especially well with my other mods:

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west 81Steam Workshop
Code:XSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.