Gambo’s Legendary Super Compatch

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Author: Gambo187

Last revision: 29 May at 20:46 UTC (9)

File size: 4.35 GB

On Steam Workshop

Description:

"Gambo’s Legendary Compatch"

This is a Compatch that attempts to seamlessly Combine as many of CK3’s most popular mods into one environment.
Functionality is not guaranteed unless you use JSON playset.

Compatibility or Integration With Multiple Mods Can be turned on/off via game rules:

Added Features:
Integration of Early Bookmarks – Legends of Europe
Multiple Pre-867 Bookmarks with History and Characters
– 361, 395, 476, 632 – The Formation of Europe
– 481 – A Land of Legends
– 769 – Early Middle Ages
– 826 & 841 – "Vikings" – Ragnar Lodbrok
– 871, 887, 910, 924, 928 – "The Last Kingdom" – Uthred of Bebbenburg
– 1300 – War of Scottish Independence
Legends of the Dead DLC Additions
– Legends DLC now ties to King Arthur and not Arthwyr Gwent
– Merovignian Legends for King Clovis
– Roman Table when using 481 Bookmark (with thanks from MattTheLegoman and "Holding Sprawl")

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*Thank You to The Fallen Eagle for allowing me to integrate some of the features from this mod

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Notes:
– I have done my best to be historically accurate as possible while expanding history.
– I have modified some ages to fit better with the storylines of the series but they are mostly MB+ historical.
– Rollo has some tweaks but is not aged according to the show.
– The historical characters utlitize the DNA and appearance created by their included mods.
– A quasi more historically accurate family lineague in Scotland for the Cenel Loairn members with some custom characters.

Intergrated Mods:
https://steamcommunity.com/workshop/filedetails/discussion/3630559851/806846875018745621/

Super Compatch:
Multiple Education, Courtier and Marriage Mods Compatched Together to ensure benefits of all included.
Pregnancy Via Character Interactions are now in part determined by Fertility.
UPDATED FERTILITY SYSTEM:
Fertility will have an effect on pregnancy in character interactions. In Vanilla, if there is chance of pregnancy it’s a locked value, whether standard 30% chance or slightly higher for seduction, regardless of the characters fertility. Fertility is only used for random pregnancies for spouses etc each month. Fertility noe will adjust this percentage.
Example: instead of the 30% standard, two characters with 25% fertility will become a 12.5% chance, two characters with a 75% chance will become 37.5%. It’s a simple formula.
(Included Game)
******
Spouses and Children created in the game will have much less rigid ages and amounts.
UPDATED CHARACTER CREATION SYSTEM:
Spouses will now range from 10 years younger to 5 years older than their spouse instead of always the same age
No longer a guaranteed amount of children dependent on age and set genders. There is now a max of 4 and will have various ages instead of exactly 17, 25 or 33 years younger than mother.

Multiple Changes to GUI inspired by Ketaros and others
Additional Memories
AutoPause for Events
Modifier for "Fruitless Marriages" – Approximately 10% of marriages will result in one or both partners being infertile during course of marriage.

Mods Compatched Via This Mod:
Unoffical Patch, Foundation Framework, Gamerule Gadget, Unique Artifacts+, Search & Trade Artifacts, In My Humble Opinion, Prisoners of War, Family Matters, Unique Trait Decisions, Jeanne d’Arc, Random Date Black Death & Pandemic Explosion, More Game Rules, Better Executions Updated, Councillor’s Experience Trait, Better AI Education, Education Automation, Multilingual Education, Holy Stuff – Updated, Immerisive Concubinage:A Mechanical Overhaul, Pervasive Crown Authority, Travel the Distance, More Interactive Vassals, More Regional Innovations, More Traditions v2, Upgrade Artifacts, Royal Mistress, Houses Traditions, Active Courtiers, Love Marriage Family, Social Relations Expanded (SRE), Historic Invasions, Succession Expanded, Muslim Enhancements, VIET, RICE, The Catholic Trinity, Patrum Scuta, Patrum Scuta Expanded, More Bookmarks+, Travelers, Hometowns, Relationships of Weddings Expanded.

Additional Features:
Included JSON. JSONs can be loaded via Paradox Launcher, or can be used as a guide.

IMPORTING A JSON FILE:
Open Crusader Kings III launcher.
Click on the Playset button. You can find this below the "Play" and "Resume" buttons.
Click on Import.
You can drag and drop the .json file and you should be all set.
The mods should download and the playset will contain all of the mods in the correct order.
This may take multiple attempts to fully load mods.

[ko-fi.com]

I highly recommend using this mod with my other mods…

A Special World – Special Building Compatch
https://steamcommunity.com/