Culture in Shackles (Revived)

[discord.gg]
A direct update of Science-Recon’s mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=3241049247
If Science-Recon returns I will gladly hand the contents of this over and take it down again.



A small mod to improve gameplay & immersion & reduce pop fragmentation for nations with the slave trade: now newly imported slaves will no longer retain their culture, but instead be amalgamated into the culture of the rest of the slaves of the nation, having been stripped of their identity and forced to learn the langauge of their enslaver.
Added four new cultures:
– Afro-Americaño (Spanish-speaking africans in continental america)
– Afro-Arab (Arab-speaking africans in the Arab world)
– Afro-Iranian (Persian-speaking africans in Persia)
– Afro-Filipino (Filipino africans)
– Afro-Turkic (Turkic africans) <- added by original author but not listed
Every month and/or whenever slave trade is banned, all slaves will be converted to the appropriate slave culture (new or vanilla). This helps reduce pop fragmentation and also improves gameplay by allowing them to be accepted under cultural exclusion, rather than only multiculturalism. Additionally, it means that, if they have homelands (such as in Brazil), they will not be assimilated into a euro-heritage culture. (at the moment there is no event to create such homelands where they do not exist, but I may add some in the future)
Known issue: this does not work 100% as some slaves become unemployed upon arrival and then become labourers/some other profession, and I don’t want to convert non-slaves. Might be ways to fix; tbd.
No longer touches slavery laws, now more safely compatible.
Added new cultures:
– Afro-Indian (The Siddi africans in India)
– Afro-Caucasian (Generalised case for Afro-Abkhazians, requested by Miku Moments)
Renamed:
– Afro-Americanno to Afro-Latino (requested by PikaPilot)
Added a shared tradition "Lost Heritage" to all African diaspora cultures resulting from slavery.

This mod is initially provided as-is. I will only fix issues that are directly part of the mod functioning with the base game.
Should you have issues:
- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Report issues here in the comments.
- Do not report errors by making a discussion-thread, I get no notification of that.
I will not add new features.
If you would like a version of this mod with new features or more advanced compatibility with other mods, you can request it by supporting me on Patreon:
[patreon.com] or
[ko-fi.com]
Revisions:
Old revisions of this mod are available below. Click the link to download.
