Nomina culturalia maxima [CMH]
Nomina Culturalia Maxima is a comprehensive, generated compilation designed to bring unparalleled depth to the world map of Crusader Kings III. By merging the data from Community Mods for Historicity – More Cultural Names and Immersive Toponyms, it literally makes those three mods work together with newer versions.
This mod is managed to used with Ibn Battuta’s Legacy, RICE and Culture Expanded
- Dynamic Toponyms: Thousands of locations will automatically change their names based on the culture of the holder.
- Combined Database: Merges the best naming conventions from two of the most popular naming mods on the workshop.
- Total Immersion: Covers everything from Western Europe to the deep steppes and the Indian subcontinent, and even China!
I know some issues this mod has already, though I do not know how to fix it yet (e.g. for some reason cultural names for East Francia, Lotharingia and West Francia do not work). For some reason it saved the same problem…
- I am sure it’s not compatible with any other mods changing landed titiles files.
- You do not have to use More Cultural Names or Immersive Toponyms.
- Place this mod BELOW other map or culture mods in your load order for the best results.
Credits: All credit goes to the original creators of Immersive Toponyms and More Cultural Names for their incredible research and databases. Of course I’ll delete this work if any of them say me to.
Also you should look at RICE & Cultures Expanded version:
https://steamcommunity.com/sharedfiles/filedetails/?id=3667059600
Also you should look at More Bookmarks+ version:
https://steamcommunity.com/sharedfiles/filedetails/?id=3668668999
Also you should look at The Fallen Eagle version:
https://steamcommunity.com/sharedfiles/filedetails/?id=3671787279
Required items:
Click the title to search on this site.
Ibn Battuta's Legacy — Steam Workshop
Regional Immersion and Cultural Enrichment (RICE) — Steam Workshop
Culture Expanded — Steam Workshop
