Kendji’s Flavour Pack

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Authors: Kendji, Hori

Last revision: 2 Jun at 13:47 UTC (9)

File size: 2.15 GB

On Steam Workshop

Description:

Originally an outgrowth of other projects for personal use and only renames of regions & characters. Now this has snowballed into balancing, new units, new buildings and other areas. Lots of new, Troy or modded units, factions modded, new settlement renames, character names, new flags and lots more. The aim is to be better than vanilla, imo the minor factions now feel like major factions. Originally not named Kendji’s Flavour pack, not sure whether to even publish this mod publicly, it was first named Kendji’s Personal Overhaul (KPO).

What does this mod bring?

Leaders, Faction, Unit, Provincial & Settlement renames
  • Regions and Provinces have been overhauled, to be more historically accurate
  • Faction renames.
  • Added thousands of new Personal names. 4169 to be exact as of u514.
  • Unit Renames, to reflect the culture at hand. – For English translation See here – For better Hebrew unit names See here

Read More (Incl. a shortlist of most common unit terms)

Flags

Many of them have been redone
Read More

Buildings

New buildings:

  • Faction buildings
  • Landmark buildings
  • Universal buildings
  • Military buildings.
  • City-unique buildings

Numbering over a hundred now in total.
Read More

Unit Rosters
  • Most factions now have a modified roster.
  • Lots of new units

Read More

Rebalances
  • Unit size changes
  • Morale Overhaul
  • Veterancy Overhaul
  • More realistic armour values for units. No longer naked guys with 40 Armour.
  • Weapon damages tweaked for u283.
  • Unit Stances redone
  • Generals retinue doubled campaign movement range
  • Cavalry severely limited
  • Administration tiers rebalances
  • Commands for every faction
  • Child limit nuked from 4 to 30
  • Ageing
  • Large AI Rework
  • 40 turn barters
  • Sea Peoples and Invaders
  • End date officially at turn ~340

Read More

Titles & Ancillaries
  • New Titles added
  • Hittite Legacies modded
    –Given their own legacy specific items
  • The god Aten renamed, its now more of an Aten-ispired religion building tool, combining theologies into an monotheism
  • Aegean Legacies renamed to more bronze agey names
  • Title slots now varies based on what faction you are, some have 1 some 4

Read More

Climate & Weather

-Climate and weather tweaks
-Added ‘Snow’/Cold & Wet battle weather
The weather is an enablement and filling of the blanks of the unfinished ‘Snow’ weather pattern in the db.

Garrison & Outpost reworked
  • Outposts reworked into villages.
  • Garrisons reworked

Read More

Goals?

In a nutshel, make every minor faction feel like an major, bring more historicity into the game, while filling in historical blanks with best guesses. In addition I hope to give the factions different ‘personalities’. Most of Egyptian flags have similar motif setting them apart from Canaan as an example, while using symbols made by bronze age peoole where ever possible. Thus you could say it’s an attempt to keep it ‘lore friendly’, not the most puristical portrayal, but hopefully still historical.

Credits

Thank you Avila for allowing me to use her Israelite units from the Israel mod.
Thank you Hori for allowing me to use place-names from his Renu Ma’a mod. It’s not an full integration, but in Egypt particularly you can see his finger print very clearly. Thanks to Hori for allowing me to bug him with lots of ideas.
Thank you Xanth for allowing me to use his armour and shield tables. This mod is not an full integration of his work into this mod, so for the full Xanth batte experience, please check out his mod. 🙂

Special thanx to the people in this
thread who helped with name suggestions
thread who helped with some of the faction buildings you see ingame
-Kavkazian for advice on Israeli names
-I ran into an title slot issue and noticed that Alex Zhao had made an similar mod, which allowed be to reverse engineer an bugfix for my mod from his title slot mod. He didn’t directly help me, but I was scratching my self in the head for a while, so his work was of help. 🙂

Check out my sources used.

If anyone wants to use elements of this mod/my work, give proper credit back to this mod and it’s creator. Also, don’t sell my work without permission pls.

Faction guides:

Check out the playlist from here

Recommended mods:

See collections above (they all have a bit of different flavour and should all work) 🙂

KPO (Kendji’s flavour pack) is not an startpos mod. You should always have only one such mod in your load order. Since this isn’t one, it means it may be compatible with some (ofc not all) startpos mods.Examples are mods adding city slots, family tree mod etc. These usually don’t work with each other due to this ‘startpos’ thing. So you should combine KPO with only one such mod, not several.
Another place where there might be incompitability is between this mod and other unit mods. Especially if they add troy units.

Known Issues:

See the known issues thread