FixedFixedLongNight
This is a temporary mod that fixes some of the bugs in the Submod AGOT: The Long Night. All credit for the original mod goes to the original creator: https://steamcommunity.com/sharedfiles/filedetails/?id=3355437474
This mod does not require the original Long Night mod to be installed.
The mod makes a few balance changes:
The difficulty of the invasion now affects the number of starting ice spider troops:
Easy starts with 25,000
Normal starts with 50,000
Strong starts with 250,000
Insane starts with 1,000,000
The Scouring CB (the one where the white walkers attack their vassals) now takes their worst holding so white walkers will slowly take over all the land
This mod fixes the following issues:
The Others now have a unique succession type where they can only elect other Others, preventing random humans from becoming the Great Other
The stats/size of the Ice Spiders is now fixed to the amount listed in the code (they might be way too strong now)
Also added in a picture for the Ice Spiders (from the Song of Ice and Fire 2020 calendar)
Others are now a Hegemony (no more vassalizing the Night King)
Others invasion is for an Empire tier title instead of Kingdom (so it doesn’t take 10 separate wars to take the North)
Crashing On Startup
The decision to join/start the War for the Dawn now has clear requirements
The Others have a new government type so they don’t become a "wild" government and stop attacking
If you find other bugs or think some new features should be added to the mod, let me know and I can try to include them
Revisions:
Old revisions of this mod are available below. Click the link to download.
