New Game++
This mod lets you export your character and import it into a new game, as a new game+ character.
Now requires: Mod Options
GitHub Repo[github.com]
File an issue on the Issues tab[github.com] with what the problem is. (I work with GitHub repos every day, so I will notice if you file properly)
If you just comment on Steam, I may not notice (I’m not even logged in most of the time).
Original Mod: New Game+
- EN: This is a revival and feature extension of the above mod. Unsubscribe from the original when switching to this version.
- JP: このmodは上記のmodを復活して機能を追加して更新しました。本バージョンをサブスク登録した際に元バージョンのサブスクを解除してください。
- CN: 这是上述模组的复兴和功能扩展版本。切换到本版本时,请取消订阅原模组。
Credits again to the original author for creating the original mod. This mod has changed quite significantly, so I don’t think anyone minds me publishing a fork.
- Middle-click your heart stone in your old save to export it.
- Visit the Mod Options if you want to customize what’s imported.
- Start a new game. Your appearance will be restored. Change as desired. You can also change your race/class.
- Continue until you see the game world. Your stats will restore, and items spawn.
Always included:
- Biography or Profile, including name and nickname (except favorite, hobby, and work. You can use a whip on yourself to change hobby and work anyway.)
- Portrait (but you need to re-slide your PCC)
- Race and Class, unless you re-roll it in character creation (Warmage will need to re-choose domain)
- Holy Well
- Counters for little dead and saved
- Deepest (deepest floor reached)
- Kumi (Secret Experience of Kumiromi books the character has used)
- Known BGMs (Tapes)
- Sketches (Drawings)
- Key Items: Fragrance of Goddess, Black Cat’s Saliva, Feather Shard of Goddess, and Lucky Coin (you will need to go buy the license again)
- Installed genes
Configurable in Mod Options:
- Include Toolbar
- Include Worn Equipment
- Include Inventory and Container Contents (properties SHOULD carry over, but let me know if something is not)
- Include Bank
- Include Player Level
- Include Acquired Feats (unchecking will refund the points)
- Include Body Parts (for races/feats that gives body parts)
- Include Abilities (Spells)
- Include Attributes (STR, END, DEX, etc.)
- Include Skills
- Include Faith
- Include Karma
- Include Fame (Warning: your tax will start high)
- Include Influence
- Include Craft Recipes
- Include Codex
- Include Lucky Coin
- Include Little Sister Counters
- Include Kumi (Secret Experience of Kumiromi)
- Include Deepest Floor
- Cure Ether Diseases
- Cure Mutations
- Any exceptions mentioned above
- 『Unique Names』on legendary/mythical items (these are randomly generated based on item UID and game seed, which changes on a new run)
- Home level, home policy, home skills, or home feats
- Companions
- Buildings
- Guild experience
- Paid debt
- Marriage/fiancé state (attuned rings, fiancé list, marriage history)
2026.03.05
- Added "Include Body Parts" option (default). Leave off to start fresh on races like Slimes.
- Added optional toggles for Lucky Coin, Little Sister Counters, Kumi, and Deepest Floor (all default on).
- Fixed unspent feat points carrying over when "Include Player Level" was disabled.
- Installed genes now included.
2026.02.25
- Refactor CharacterImporter to streamline element import process and enhance handling of race/job data.
2026.02.23
- Captured ranged weapons’ mod slots on export.
- Fixed an issue where weaker races like Fairy would disappear equipment when importing (they are too weak to equip heavy stuff)
2026.02.09
- Fixed bug where mutations could make skills or attributes become negative when "Include Skills" or "Include Attributes" was unchecked.
2026.02.08
- Added option for Attributes (STR, END, DEX, etc.)
2026.02.03
- Fixed feat tier downgrade calculation: purchased feat tiers now correctly downgrade to race/job base tier and refund per-tier costs when "Include Acquired Feats" is disabled.
2026.02.02
- Now includes Secret Experience of Kumiromi books the character has used.
- Fixed character import: body parts from Chaos Shape feat now restore correctly.
- Fixed feat stripping: race and job starting feats (e.g., Gourmet) are now preserved when "Include Acquired Feats" is disabled.
2026.02.01
- Added support for Influence and Card Codex.
- Fixed bug where inventory would still dump to ground after importing.
2026.01.28
- Fixed an exception because the mod was referencing an old field "qualityTier". (I think it was renamed to "tier" at some point)
- Included as much item properties as possible (material, color, etc.)
- Fixed some stat calculation issues
- Added support for Mod Options configuration UI.
- Switched character dumper to JSON for structure and maintainability.
- Character stats now properly export and restore, including temporary stat modifiers, conditions, mutations, corruption history. (configurable in Mod Options)
- Items are now organized by category (toolbar, equipment, backpack contents) and configurable in Mod Options.
- Items start on your character instead of spilling onto the ground.
- Added config options to control whether healing and disease curing occur during import.
- Thanks to AI Agent (Cursor Code) for refactor help, rough translations, and reverse-engineering decompiled code/docs totaling 240000+ lines