Jam’s New Cultures and Map Edits for EK2
Current Elder Kings 2 version: 0.18.0.2 "Walkabout"
Current Crusader Kings 3 game version: 1.18.3.1
This submod for Elder Kings 2 adds 37 new cultures to the game, most of which are already established and playable on the world map at the game start, as well as several small map edits here and there changing around county culture and religion. This started as just a silly little personal mod based on some plausible and semi-plausible lore that I’ve decided to release to the public. Some changes might mess up the devs’ designs for the map or some of the implied plotlines, but it’s just how I like my map to be at game start.
The cultures are as follows:
~Minotaur
~Men-of-Tor
~Sea Giant
~Kamal
~Fauns
~Kanuryai
~Echmer
~Ka Po’Tun
~Tang Mo
~Jaegi
~Dunkreathi
~Karthholder
~Bendmarcher
~Bangkorite
~Systrean
~Belkarther
~Elinhiri
~Wealdish
~Gideonese
~Hackdirter
~Keptu-Quey
~Volkihar
~Gray Islander
~Snow Orc
~Ruby Orc
~Sea Orc
~Marsh Orc
~Ogre
~Giant Goblin
~Gremlin
~Artaeic
~Anchoriti
~Wah-Ouada
~Archein
~Senchalese
~Rim’kathay
~Cyro-Imga
Other changes include:
~Added a new Malacathite faith for the Ogres, Ogre Shamanism
~Added a new Hircinian faith for the Minotaurs, Minotaur Shamanism
-Added a new Atmoran faith for the Giants, Tall Totems
~Added a new Deep Ones faith for the Sea Giants, Drowned Ancestors
~Added a new Velothi faith for the Chi Adduni, Tribunal Recognitionist
~Added a new Sithis faith for the Kanuryai, The Real
~Added a new Aedric faith for the Maormeri, Orgnumic
~Added a new Dwemeri faith for the Echmer, Reflected Tones
~Added a new new Hermaeus Mora faith for the Keptu-Quey, Cult of Kthulhut
~Added a new Aldmeri faith for the Artaeics, The Elder Way
~Added a new Akaviri faith for the Tsaesci, Five Courts
~Added a new Akaviri faith for the Jaegi, Sun Court
~Added a new Khajiiti faith for the Ka Po’Tun, Tosh Raka
~Added a new Ius faith for the Tang Mo, Thousand Monkeys
~Added several new cultural traditions for new cultures
~Various language and heritage changes to better suit my personal tastes
~Ojel can now spawn with the Naga, Sarpa, or rarely even Paatru ethnicities
~Changed the culture of various characters to my personal preference, most to some of the new cultures or to account for the new map changes
~Lots of county culture and faith changes across the map, such as making cosmopolitan Cyrodiil slightly more diverse and the Westholder/Eastmarcher split in Skyrim slightly less jagged
~Added new lore-friendly names to the Imga culture namelist
~Changed the government types of a few titles based on new cultures and lore
~Changed the holding types of various counties from Tribal holdings to Castle holdings
~Reverts the Darak dynasty in Leyawiin back to the Caro Dynasty
~Bosmer now have a very low chance of randomly spawning with horns/antlers, befitting their connection to Jephre
~Reverts Kothringi back to their old silver-skinned apperance
~Changes the terrain types on the county of Galen from hills to forest and jungle
This mod requires a new save game to function properly.
Find an error or bug? Let me know so I can fix it! This is my first mod, and issues are sure to arise. I appreciate your patience.
Compatibility with other submods is tricky and this submod might not work with everything in your modlist. I’m planning on making some compatches for a few mods soon, but I can’t promise one for every single submod this mod doesn’t play nicely with.
=Credits=
~Credit to Thona for their original Ogres for Elder Kings 2 mod, of which has been outdated for some time but I’ve been able to update to the newest game version in this mod! Big thanks!
~Credit to Jimmywhite for letting me use his Giant and Ogre MaA icons, of which were originally found in Elder Scrolls Legends. Thanks!
~Credit and a HUGE thank you to HBXN for giving me permission to use his assets, coding, and writings used for the Fauns and Kanuryai from his submod, "Songs of the Return"
~Credit to TheRealAdam for letting me use his new tradition and writings for the Systreans from his submod, "EK2 Systrean Restoration"
~Credit to TheJewishGaymer for letting me use his King Orgnum’s Coffer assets, writings, and code. Thank you!
~Credit to Aithlin for letting me use his design for the Chantry of Auriel COA.
~Credit to Shin for help making various COAs
~Big thanks to the Elder Kings 2 Discord and the EK2 devs who were a huge help with the coding of this mod. Never would’ve been able to make this without them!
You’re completely free to edit, repost, patch, compatch, reupload, or take any part of this submod for your own projects with no credit to me necessary, as long as it’s something I’ve made (check the Credits file!). My assets are free to use for anyone and everyone.
Also the gallery images are severely out of date. Sorry! Will fix relaaaatively soon.
