Vanimko

Vanimko is my first Arma 3 terrain project and mod published on the Workshop. I developed this terrain over the course of five months. While it was an over-ambitious project for a beginner, I continued refining it for the 9th SPEAR-SOC-DET[discord.gg] upcoming campaign.
Vanimko is a fictional terrain set in Oceania, known for its canyons and ravines. Most of the population resides along the coast, with remote villages and isolated homes scattered throughout the mountains filled with dense vegetation.
- 12km x 12km
HIGHLIGHTED FEATURES
- 6 Bunkers
- 2 Slums Cities
- Large Quarry
- 3 Canyons
- 2 Ravines

Please note that this terrain is not fully polished or complete. There are a few known issues:
- Certain areas lack detail or are incomplete.
- Some textures may be incorrect in places.
- Large-scaled rocks may cause clipping issues.
- The airport take-off ILS is inaccurate.
- AI may struggle to drive on certain roads.
- Uses Apex Assets that of which belong to map_tanoabuka.
I will continue to update the map over time, but only with minor additions. This terrain was primarily designed for a single campaign and served as my introduction to terrain building.