Anbennar Estates expanded
[imgbb.com]Poo-poo-poo… Do you know what the Ship’s Company in Escann, the Tluukt Horde in Bulwar, and those small quasi-states in Aelantir—which pop up the moment the timer in the sky hits 1500 After Flight—all have in common?
The answer is simple: adventurers and monsters. (Or monsters and adventurers — whichever you prefer).
[imgbb.com]To be more specific: the adventurer and monster estates in the mod are currently, to put it mildly, "underwhelming." They only have 7 privileges each, and even the vanilla EU4 options look more interesting by comparison.
I decided to fix this and make playing with these estates truly enjoyable.
For Adventurers: Added 7 new privileges and completely reworked 4 others. Now, certain bonuses scale directly with your adventurer organization.
For Monsters: Added 6 new privileges and overhauled 5. Many bonuses now scale based on your monstrosity level.
I wanted to bring everything up to the vanilla "golden standard":
I’ve added a couple of new interactions, privileges that scale with influence and loyalty, a simple +10 loyalty privilege (which was surprisingly missing from the base mod), and so on.
In the future, I plan to tackle the eunuchs and possibly vampires.
Take care!
Link to the Russian localization: https://steamcommunity.com/sharedfiles/file
Required DLC:
These DLC should be installed in order to use this item.
Europa Universalis IV: King of Kings
Europa Universalis IV: Domination
Required items:
Click the title to search on this site.
Anbennar: A Fantasy Total Conversion — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.