Swelter SWEPs WEAPON_BASE Port
A port of 5 weapons from TFA Swelter Weapons.
9mm Pistol (USP)
- LMB — Fire
- RMB — Toggle ironsights
- R — Reload
Officer’s .357 Revolver
- LMB — Fire
- RMB — Toggle ironsights
- R — Reload
SMG1 (MP7)
- LMB — Fire (full-auto)
- RMB — Toggle ironsights
- R — Reload
AR2 (OSIPR)
- LMB — Fire (full-auto)
- RMB — Toggle ironsights
- Middle Mouse Button — Load and fire combine energy ball
- R — Reload
Sniper Rifle
- LMB — Fire
- RMB — Toggle scope
- R — Reload
- No dependencies — Built entirely on weapon_base, no TFA Base required
- C_Hands Support — Full c_hands support out of the box
- ADS — Smooth FOV transition on all weapons
- Sprint Lowering — Weapon lowers when sprinting, toggleable via convar
- Empty Ammo Handling — Dedicated empty state animations and transitions
- Recoil & Spread System — Dynamic recoil and spread that builds over sustained fire
- ~1:1 Recreation — As faithful as possible to the original TFA Swelter implementations
Each weapon exposes convars to toggle sprint animations and ADS:
- weapon_swelter_[classname]_sprint_enable — 0/1 to disable/enable sprint lowering
- weapon_swelter_[classname]_ads_enable — 0/1 to disable/enable ADS
This is part 1 of an ongoing port covering the full Swelter arsenal. More weapons will be added in future updates.
SWEP Coding & Port: kenni
Commission: Euge
C_Hands Support: DottierGalaxy50
Original TFA Pack: Ktotoshniy
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