[1.3] Autonomous Diplomats

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Author: Conner

Last revision: 13 Jul at 06:56 UTC (5)

File size: 1.42 MB

On Steam Workshop

Description:
Overview:

Brings back the automated diplomat system from EU4 with auto-improve relations and other features.

Requires Community Mod Framework (CMF).

Features:
  1. Auto-Improve Relations:
    • Neighboring Countries: Improves relations with random bordering nations.
    • Own Subjects: Improves relations with random subject nations.
    • Outraged Countries: Improves relations with nations that have at least 10 antagonism towards you, most antagonistic first, and cancels the improve once their antagonism drops below 5.
    • Allies: Improves relations with allied nations and defensive league members.
    • Threatening Countries: Improves relations with nations that pose the highest threat level to you first.
    • HRE Imperial Circle Leaders: Improves relations with the leaders of Imperial Circles in the Holy Roman Empire. Only visible for HRE members.
    • HRE Electors: Improves relations with Holy Roman Empire electors. Only visible for HRE members.
    • HRE Members: Improves relations with fellow Holy Roman Empire members. Only visible for HRE members.
    • Market Owners: Improves relations with countries that own a market.
    • Kingdoms and Empires: Improves relations with kingdoms and empires.
    • Largest Nations: Improves relations with the largest nations within your diplomatic range that you have discovered, starting with the biggest.
    • Drag-to-Reorder Priority: Set which categories get diplomats first via the Community Mod Menu.
    • Per-Category Diplomat Limits: Control how many diplomats each category can use (0-10).
  2. Subject Interactions: Automatically perform subject actions whenever possible.
    • Enforce Religion: Enforce your state religion on subjects.
    • Enforce Culture: Enforce your primary culture on subjects.
  3. Diplomat Reserves: Set a minimum number of free diplomats and minimum monthly diplomat gain to keep in reserve. Autonomous actions will not dip below your thresholds.
  4. Improvement Limits: Set a maximum relations value at which improving stops and in-progress improvements are cancelled, and a maximum antagonism above which countries are skipped.
  5. Block Specific Countries: Stop auto-improving relations with a chosen country using the Block Autonomous Improving diplomatic action, and resume with Allow Autonomous Improving.

Change Log:

See the Change Notes on the workshop page.

Known Issues:
  • Some diplomatic interactions won’t have confirmations when they otherwise would. This is necessary for auto-cancel, but I will look into a better workaround.

Compatibility:
  • Ironman and Achievement Compatible.
  • Fully save game compatible.
  • Should work with any mod.
  • I may add compatibility patches upon request.

In addition to the comment section, you can also ask any questions, report bugs, or make suggestions by pinging @arealconner in the #utility-mods channel of the EU5 Community discord server[discord.gg]. And if you are interested in joining in the development of this or one of my other mods, you can ping or add me on Discord @arealconner. All contributions are welcome.

The source and dev versions of the mod are available on GitHub.[github.com]

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Community Mod Framework - 1.3 PaviaSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.