Autonomous Diplomats
Brings back the automated diplomat system from EU4 with auto-improve relations and other features.
Requires Community Mod Framework (CMF).
- Auto-Improve Relations:
- Neighboring Countries: Improves relations with random bordering nations.
- Own Subjects: Improves relations with random subject nations.
- Outraged Countries: Improves relations with nations that have the highest antagonism towards you first.
- Allies: Improves relations with allied nations and defensive league members.
- Threatening Countries: Improves relations with nations that pose the highest threat level to you first.
- HRE Electors: Improves relations with Holy Roman Empire electors. Only visible for HRE members.
- HRE Members: Improves relations with fellow Holy Roman Empire members. Only visible for HRE members.
- Drag-to-Reorder Priority: Set which categories get diplomats first via the Community Mod Menu.
- Per-Category Diplomat Limits: Control how many diplomats each category can use (0-10).
- Subject Interactions: Automatically perform subject actions whenever possible.
- Enforce Religion: Enforce your state religion on subjects.
- Enforce Culture: Enforce your primary culture on subjects.
- Diplomat Reserves: Set a minimum number of free diplomats and minimum monthly diplomat gain to keep in reserve. Autonomous actions will not dip below your thresholds.
- Progress Tracking: Won’t re-target countries already at +190 opinion.
See the Change Notes on the workshop page.
- Some diplomatic interactions won’t have confirmations when they otherwise would. This is necessary for auto-cancel, but I will look into a better workaround.
- Not Ironman/Achievement Compatible.
- Fully save game compatible.
- Should work with any mod.
- I may add compatibility patches upon request.
In addition to the comment section, you can also ask any questions, report bugs, or make suggestions by pinging @arealconner in the #utility-mods channel of the EU5 Community discord server[discord.gg]. And if you are interested in joining in the development of this or one of my other mods, you can ping or add me on Discord @arealconner. All contributions are welcome.
The source and dev versions of the mod are available on GitHub.[github.com]
- Chinese / 中文
- French / Français
- German / Deutsch
- Japanese / 日本語
- Korean / 한국어
- Polish / Polski
- Portuguese (Brazil) / Português (Brasil)
- Russian / Русский
- Spanish / Español
- Turkish / Türkçe
Required items:
Click the title to search on this site.
Community Mod Framework - 1.2 Echinades — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.